Age | Commit message (Collapse) | Author |
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name.
Please note that this is only meant for compatiblity to make settings of 'old' AIs still look nice.
Usage of this 'compatibility feature' is not recommended, as selected lines cannot be highlighted this way as it is done for the NewGRF settings.
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connected failed in some cases
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parameter GUI.
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buttons when clicked.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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actually movable; e.g. HQ and owned land are pretty movable.
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slightly more generic
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possible values so AIs can detect a temporaral refusal from an industry to accept some cargo type
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Order)" orders.
[NoAI] -Change: AIOrder::GetOrderFlags returns AIOrder::AIOF_INVALID for void orders.
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wrong axis
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new AIs/NewGRFs inside a tar file are found
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building lighthouses/transmitters actually happen via a command
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all AI api classes)
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AI code
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AI code
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AIBaseStation::GetLocation
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GetScrolledRowFromWidget().
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(Zuu).
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AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity.
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(Morloth)
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crossings per railtype.
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DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
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of _current_company to ensure proper restoration.
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and bridges
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AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available.
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consisted of unrelated values use static const (u)int
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an assert (Zuu)
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instead of mixed
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and cancel object placement when selecting not available industries.
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