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Erich/openttd
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sloped-stations
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Author
2021-01-22
Fix: Use the same safety checks as 'stop_ai' for 'reload_ai'
glx22
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Fix #6452: Reset only editable and visible settings from GUI (#7890)
SamuXarick
2020-12-27
Codechange: Use std::string in file scanners.
Michael Lutz
2020-12-26
Fix f66baa44: for-loop is no longer increasing "i"
Patric Stout
2020-12-25
Fix f66baa44: index was off by one (#8433)
Patric Stout
2020-12-25
Codechange: use C++11 constructs for for-each loops (#8432)
Patric Stout
2020-12-25
Fix #6468: don't store version of AIs-started-via-console in name
Patric Stout
2020-07-16
Change: rewrote squirrel_export in CMake
glx
2020-06-05
Add: introduce CMake for project management
Patric Stout
2020-06-01
Add: [Script] Native priority queue; useful e.g. for pathfinders.
Michael Lutz
2020-02-17
Codechange: Avoid copying function parameters by using const references
Quipyowert2
2020-02-14
Codechange: Simplify CheckAPIVersion()
glx
2020-02-08
Change: Heading for 1.11 now
glx
2020-02-06
Fix #7088: close AI/GS textfile window when their data are invalid
Samu
2019-12-21
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-10-22
Add: [Script] ScriptEventVehicleAutoReplaced.
glx
2019-09-07
Fix #7188: check the validity of command callback for scripts (#7701)
glx22
2019-05-11
Change: Limit memory allocations for each Squirrel instance
Niels Martin Hansen
2019-05-01
Add: New RoadType API functions.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Codechange: Switch DropDownList to directly use std::vector, thus making Auto...
Michael Lutz
2019-04-05
Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465)
glx22
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-24
Codechange: Use override specifier in Window-derived classes.
peter1138
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-03-03
Change: Heading for 1.10 now (#7319)
frosch
2019-02-23
Add: Show performance of AI and GS in framerate window
Niels Martin Hansen
2019-02-21
Fix #7090: Close Query String window after rebuilding AI/GS settings
Samu
2019-02-21
Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
Samu
2019-02-11
Fix #7151: AI start date deviation was still applied when not set to a random...
PeterN
2019-02-04
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
glx
2019-02-02
Change: Allow AI companies to start immediately.
Samu
2019-02-01
Fix #6438: Properly invalidate AI Settings window when max no competitor sett...
Peter Nelson
2019-01-28
Add: allow opening of one TextfileWindow per type
glx
2019-01-27
Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISetti...
glx22
2019-01-12
Fix #6780: Some windows didn't get updated from OnTick() (#7048)
PeterN
2018-12-27
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...
glx
2018-03-14
(svn r27993) -Change: Heading for 1.9 now
frosch
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2017-03-12
(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.
peter1138
2017-03-12
(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter whe...
peter1138
2017-03-11
(svn r27780) -Update: Numbers
frosch
2016-05-22
(svn r27581) -Fix [FS#6461]: Button size computation in script configuration ...
frosch
2016-03-01
(svn r27518) -Update: Numbers
frosch
2015-12-10
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content do...
zuu
2015-03-17
(svn r27193) -Fix (r27192): Incomplete copy/paste.
frosch
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