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2008-10-20(svn r14504) -Cleanup: Use the right variable type for tile offsets.michi_cc
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14335) -Codechange: Remove some magic numbers.frosch
2008-08-25(svn r14169) -Codechange: rename location_of_house for location_of_HQ, which ↵belugas
is more exact and less subject to interpretation
2008-08-20(svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.belugas
Provided by ln I've added a little fix on currency.cpp too, why not :)
2008-08-15(svn r14076) -Codechange: Merge the four start/stop commands into a single ↵frosch
CMD_START_STOP_VEHICLE.
2008-08-13(svn r14062) -Fix [FS#2226]: division by 0 in newai.rubidium
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-29(svn r12924) -Feature: Introducing the so called 'engine pool' which ↵peter1138
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-18(svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵rubidium
operators.
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵rubidium
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler ↵smatz
function can be used
2008-04-17(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()smatz
2008-04-07(svn r12617) -Codechange: add type safety to the Order's load and unload types.rubidium
2008-04-07(svn r12615) -Codechange: rename some enums related to depot orders to make ↵rubidium
it more clear that they are no loading/unloading flags. Also add more type strictness.
2008-04-06(svn r12593) -Codechange: hide Order's flags in most of the code.rubidium
2008-04-06(svn r12588) -Codechange: do not access the destination of an order directly.rubidium
2008-04-06(svn r12587) -Codechange: unduplicate some code in the Unpack*Order ↵rubidium
functions and move the 'normal' case Pack/Unpack to Order.
2008-04-05(svn r12584) -Codechange: do not access the order type directly.rubidium
2008-03-31(svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵rubidium
unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.
2008-03-30(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.rubidium
2008-03-28(svn r12476) -Codechange: split type engine related types from engine.h (and ↵rubidium
openttd.h) to engine_type.h.
2008-02-20(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the ↵smatz
train had negative income -Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-14(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), ↵frosch
IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
2008-02-13(svn r12134) -Change: count the number of ticks a vehicle was running this ↵smatz
day to calculate running cost -Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-01-25(svn r11983) -Codechange: Add some helper functions for slopes and use them.frosch
2008-01-23(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use ↵smatz
GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23(svn r11959) -Codechange: Use macro to loop for specific engine types ↵peter1138
instead of using specific indexes each time. -Codechange: Minor scope changes in said loops.
2008-01-23(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when ↵smatz
there were any tram grfs loaded
2008-01-22(svn r11946) -Fix: slope detection of bridge ramps.frosch
YAPF failed for steep slopes. Trolly failed for a lot.
2008-01-15(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync ↵rubidium
with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11792) -Codechange: move some (virtually) globally included AI related ↵rubidium
structs to a place where they are only included a few times.
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not ↵rubidium
needed.
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-16(svn r11649) -Codechange: some code can be simplified thanks to changes in ↵smatz
r11642
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-12-12(svn r11625) -Codechange: add CO_* enum at some places, add includes of ↵smatz
order.h too
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style