Age | Commit message (Collapse) | Author |
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backtrace of some AI crashes (Kogut)
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them friends (instead of doing it implicit via AIInstance). This fixes all compile errors with clang-2.9
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too long
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used by small functions that compute there value on-the-fly when necessary
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condition
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r22858 (Zuu)
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AIStation::IsWithinTownInfluence(), AITile::IsWithinTownInfluence() and AITown::IsWithinTownInfluence().
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and AIRail::BuildNewGRFRailStation did not check the cargo argument for validity.
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for expired airports.
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performance information (Morloth)
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as no real order influencing path finding is added
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command-/GUI-scope itself.
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(thanks Zuu)
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AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
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deal with no longer existing Engine items after resetting the pool.
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tunnel length setting
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for uniform stations has been broken for over a year
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and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
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of dealing with them
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from some AI headers, reducing the include tree
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grow faster than others (Lord Aro)
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road vehicles and trains.
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command to tell whether to raise, lower or keep the level of the first selected tile
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characters, not bytes
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constants (uni657)
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