Age | Commit message (Collapse) | Author |
|
performance information (Morloth)
|
|
as no real order influencing path finding is added
|
|
|
|
|
|
|
|
|
|
command-/GUI-scope itself.
|
|
|
|
(thanks Zuu)
|
|
|
|
AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
|
|
deal with no longer existing Engine items after resetting the pool.
|
|
tunnel length setting
|
|
for uniform stations has been broken for over a year
|
|
and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
|
|
of dealing with them
|
|
|
|
from some AI headers, reducing the include tree
|
|
|
|
|
|
|
|
|
|
grow faster than others (Lord Aro)
|
|
|
|
road vehicles and trains.
|
|
|
|
command to tell whether to raise, lower or keep the level of the first selected tile
|
|
|
|
|
|
characters, not bytes
|
|
|
|
|
|
|
|
|
|
constants (uni657)
|
|
|
|
|
|
for TRANSPORT_AIR
|
|
CmdSendVehicleToDepot
|
|
AIEventCompanyMerger (fanioz)
|
|
some headers
|
|
for the forseeable future
|
|
to increase the vehicle pool limit
|
|
to increase the vehicle pool limit
|
|
increase the vehicle pool limit
|
|
use it as return value instead of ::INVALID_VEHICLE
|
|
|
|
|
|
|
|
in depot' strings
|