Age | Commit message (Collapse) | Author |
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and _SIGNALS.
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objects.
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wrt. modifiing multiple corners at once.
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that SLOPE_INVALID != (SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK).
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newgrf-version of OpenTTD
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of an airport
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functions again
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documentation says it does
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parameters from the api code, causing crashes later
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AIs can give for goto-depot orders
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-Fix: 'Go non-stop to nearest depot'-orders did not work wrt. the 'non-stop' part.
-Fix: Adding 'Go to nearest depot'-orders did not respect the default setting for 'non-stop'.
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ERR_AREA_ALREADY_FLAT and ERR_ESCAVATION_WOULD_DAMAGE.
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the what kind of order an order is.
-Fix: AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station.
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half the AI api in non-noai related code.
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that's the value the AIs got (due to casting).
Clarify some api documentation.
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this ID' from 'some' strings and replace the string name with something more sensible.
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strings
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tile belonging to the station
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let it be a normal goto-station order.
Note to AI writers: AIOrder.AppendOrder(vehicle_id, AIStation.GetLocation(station_id)) will give a goto-hangar order for helistations (assuming the station sign is at it's default location).
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allow stop-in-depot orders
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needed" from goto-depot orders.
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debug window
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orders to 'stop at far end'.
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doxygen output some documentation for it.
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HasDock(). Just like AIIndustry.
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complaining.
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that are already build.
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certain cargo needs a bus- or a truckstop.
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truckstops, and meaning of AICargo::IsFreight() wrt. freight train weight multiplier.
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use it everywhere, so CB 36 is also used everywhere.
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to their own file.
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carries only cargo.
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readable and fix a crash if no parameters are given to that function.
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AIOrder::SetOrderFlags().
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AIVehicleList_DefaultGroup(vehicle_type).
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functions better.
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which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
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calls typechecking as stated in squirrel docs
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AIEngine::GetMaxTractiveEffort.
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