Age | Commit message (Collapse) | Author |
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AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
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deal with no longer existing Engine items after resetting the pool.
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tunnel length setting
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for uniform stations has been broken for over a year
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and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
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of dealing with them
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from some AI headers, reducing the include tree
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grow faster than others (Lord Aro)
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road vehicles and trains.
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command to tell whether to raise, lower or keep the level of the first selected tile
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characters, not bytes
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constants (uni657)
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for TRANSPORT_AIR
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CmdSendVehicleToDepot
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AIEventCompanyMerger (fanioz)
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some headers
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for the forseeable future
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to increase the vehicle pool limit
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to increase the vehicle pool limit
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increase the vehicle pool limit
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use it as return value instead of ::INVALID_VEHICLE
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in depot' strings
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connected failed in some cases
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actually movable; e.g. HQ and owned land are pretty movable.
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slightly more generic
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possible values so AIs can detect a temporaral refusal from an industry to accept some cargo type
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Order)" orders.
[NoAI] -Change: AIOrder::GetOrderFlags returns AIOrder::AIOF_INVALID for void orders.
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wrong axis
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