Age | Commit message (Collapse) | Author |
|
building (in the future buying) vehicles.
|
|
|
|
relatives
|
|
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
|
|
|
|
ones and fix a type in the noai documentation (patch by Chruker)
|
|
reliability of vehicles
|
|
around road vehicles and flipping parts of trains in the depot
|
|
the what kind of order an order is.
-Fix: AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station.
|
|
that's the value the AIs got (due to casting).
Clarify some api documentation.
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
update some documentation since a few enums have been renamed.
|
|
and MoveWagonChain (frosch).
|
|
AIVehicleList_SharedOrders.
|
|
instead of mph. (Documentation by Rubidium)
|
|
should not be free'd, which is should .. so make them 'char *'
|
|
INVALID_TOWN_RATING -> TOWN_RATING_INVALID
INVALID_TRANSPORT -> TRANSPORT_INVALID
INVALID_ORDER -> ORDER_INVALID
INVALID_GROUP -> GROUP_INVALID
GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP
VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/..
MY_COMPANY -> COMPANY_SELF
FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
|
|
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
|
|
see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
|