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path: root/src/ai/api/ai_tunnel.cpp
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2009-05-06(svn r16244) -Fix [NoAI]: Make sure AITunnel::BuildTunnel returns what the ↵yexo
documentation says it does
2009-05-06(svn r16243) -Fix [FS#2875]: CmdBuildTunnel could be called with invalid ↵yexo
parameters from the api code, causing crashes later
2009-03-21(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.frosch
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-16(svn r15101) -Change [API CHANGE]: more consistant naming for consts:truebrain
INVALID_TOWN_RATING -> TOWN_RATING_INVALID INVALID_TRANSPORT -> TRANSPORT_INVALID INVALID_ORDER -> ORDER_INVALID INVALID_GROUP -> GROUP_INVALID GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/.. MY_COMPANY -> COMPANY_SELF FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks