Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-29 | (svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns ↵ | yexo | |
grow faster than others (Lord Aro) | |||
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-07-09 | (svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. ↵ | frosch | |
(Morloth) | |||
2010-03-18 | (svn r19455) -Codechange: split all airport information in Station to a ↵ | yexo | |
seperate class | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-08-27 | (svn r17294) -Add [NoAI]: AITown::GetLastMonthTransportedPercentage and ↵ | smatz | |
AIIndustry::GetLastMonthTransportedPercentage | |||
2009-08-27 | (svn r17293) -Fix [NoAI]: AITown::GetLastMonthTransported didn't work as ↵ | smatz | |
documented at all, make it return what AITown::GetLastMonthProduction did -Change [NoAI]: mark AITown::GetMaxProduction as deprecated, AITown::GetLastMonthProduction returns now the value GetMaxProduction did | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-09 | (svn r17131) -Codechange: apply coding style to some switch statements | smatz | |
2009-07-20 | (svn r16886) -Codechange: unify naming of some string IDs related to string ↵ | rubidium | |
codes and group them logically | |||
2009-06-01 | (svn r16491) -Codechange: Added parentheses around bitwise operators for ↵ | alberth | |
code style. | |||
2009-05-22 | (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and ↵ | smatz | |
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead | |||
2009-05-17 | (svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵ | smatz | |
PoolItem::IsValidID(index) | |||
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-02-14 | (svn r15486) -Change [API CHANGE]: Remove AITown::GetMaxTownID. | yexo | |
2009-02-04 | (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road ↵ | Yexo | |
layout per town. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-19 | (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, ↵ | peter1138 | |
therefore it does not belong in _gui. | |||
2009-01-17 | (svn r15123) -Fix [NoAI]: 'const char *' implies that the return value ↵ | truebrain | |
should not be free'd, which is should .. so make them 'char *' | |||
2009-01-16 | (svn r15101) -Change [API CHANGE]: more consistant naming for consts: | truebrain | |
INVALID_TOWN_RATING -> TOWN_RATING_INVALID INVALID_TRANSPORT -> TRANSPORT_INVALID INVALID_ORDER -> ORDER_INVALID INVALID_GROUP -> GROUP_INVALID GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/.. MY_COMPANY -> COMPANY_SELF FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |