Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-22 | (svn r21888) -Codechange: remove some unneeded (for the AI header) headers ↵ | rubidium | |
from some AI headers, reducing the include tree | |||
2010-12-12 | (svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI API | rubidium | |
2010-01-04 | (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text ↵ | rubidium | |
when building a station could be incorrect (missing a cargo) -Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo. | |||
2010-01-04 | (svn r18721) -Codechange: simplify adding/removing rectangles of tiles from ↵ | rubidium | |
AITileLists | |||
2010-01-04 | (svn r18718) -Codechange: make a wrapper macro for looping TileAreas | rubidium | |
2010-01-04 | (svn r18717) -Codechange: use TileArea in industry instead of three separate ↵ | rubidium | |
variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-08-30 | (svn r17316) -Codechange: use Industry::GetByTile() instead of ↵ | smatz | |
GetIndustryByTile() | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-07-26 | (svn r16966) -Codechange: BEGIN_TILE_LOOP and END_TILE_LOOP reworked into ↵ | rubidium | |
TILE_LOOP, which means no more duplication of parameters between BEGIN_TILE_LOOP and END_TILE_LOOP | |||
2009-06-27 | (svn r16678) -Codechange: Turn CargoArray into a class, so one does not have ↵ | frosch | |
to deal with sizeof() wrt. typedef-ed arrays. | |||
2009-06-27 | (svn r16676) -Codechange: Rename AcceptedCargo to CargoArray and its ↵ | frosch | |
instances to more meaningful names. | |||
2009-06-24 | (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() | smatz | |
2009-06-06 | (svn r16524) -Fix [FS#2963]: missing guards in the NoAI API making it ↵ | rubidium | |
possible to hit an assert in OpenTTD. | |||
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-23 | (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries ↵ | frosch | |
'features'. | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |