Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-02 | (svn r18986) -Fix (r18803): Make building long roads fail for AIs if there ↵ | terkhen | |
is an obstacle in the way. | |||
2010-01-29 | (svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several ↵ | yexo | |
classes to get easier cost estimations before you start building | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-16 | (svn r17203) -Change [NoAI]: Add IsRoadTypeAvailable(GetCurrentRoadType()) ↵ | yexo | |
as precondition for several AIRoad::* functions | |||
2009-08-16 | (svn r17201) -Fix [NoAI]: don't say you're building a depot when you're ↵ | rubidium | |
actually building a station (API docs typo) | |||
2009-08-05 | (svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵ | rubidium | |
relatives | |||
2009-07-17 | (svn r16865) -Doc [NoAI] [FS#3037]: replace old exception names with current ↵ | yexo | |
ones and fix a type in the noai documentation (patch by Chruker) | |||
2009-04-21 | (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵ | rubidium | |
this ID' from 'some' strings and replace the string name with something more sensible. | |||
2009-03-26 | (svn r15860) -Add: AIRoad::GetRoadVehicleTypeForCargo() to tell whether a ↵ | frosch | |
certain cargo needs a bus- or a truckstop. | |||
2009-02-19 | (svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and ↵ | yexo | |
update some documentation since a few enums have been renamed. | |||
2009-02-14 | (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in ↵ | yexo | |
BuildRoadStation and BuildDriveThroughRoadStation. | |||
2009-02-14 | (svn r15488) -Change [API CHANGE]: Add support for distant-join stations. | yexo | |
2009-02-14 | (svn r15482) -Fix [NoAI]: Typos in api docs. | yexo | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |