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path: root/src/ai/api/ai_road.cpp
AgeCommit message (Collapse)Author
2009-03-26(svn r15860) -Add: AIRoad::GetRoadVehicleTypeForCargo() to tell whether a ↵frosch
certain cargo needs a bus- or a truckstop.
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-02-14(svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in ↵yexo
BuildRoadStation and BuildDriveThroughRoadStation.
2009-02-14(svn r15488) -Change [API CHANGE]: Add support for distant-join stations.yexo
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-21(svn r15187) -Fix: assert when an AI called AIRoad::GetNeighbourRoadCount on ↵Yexo
a tile at the north edge (bug found by SmatZ).
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks