Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-26 | (svn r15860) -Add: AIRoad::GetRoadVehicleTypeForCargo() to tell whether a ↵ | frosch | |
certain cargo needs a bus- or a truckstop. | |||
2009-03-14 | (svn r15711) -Codechange: lots of whitespace cleanup/fixes | rubidium | |
2009-02-14 | (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in ↵ | yexo | |
BuildRoadStation and BuildDriveThroughRoadStation. | |||
2009-02-14 | (svn r15488) -Change [API CHANGE]: Add support for distant-join stations. | yexo | |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-21 | (svn r15187) -Fix: assert when an AI called AIRoad::GetNeighbourRoadCount on ↵ | Yexo | |
a tile at the north edge (bug found by SmatZ). | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |