Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-22 | (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions ↵ | rubidium | |
all over the place when using the more advanced station types. -Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible. | |||
2009-07-10 | (svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too | rubidium | |
2009-06-24 | (svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile() | smatz | |
2009-06-24 | (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() | smatz | |
2009-06-23 | (svn r16640) -Codechange: move roadstop stuff to separate files | smatz | |
2009-06-01 | (svn r16491) -Codechange: Added parentheses around bitwise operators for ↵ | alberth | |
code style. | |||
2009-05-23 | (svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle | rubidium | |
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-05-06 | (svn r16239) -Fix (r16199): Use the stop/non-stop intermediate orderflags ↵ | yexo | |
AIs can give for goto-depot orders | |||
2009-05-02 | (svn r16199) -Codechange: Pass OrderNonStopFlags also to MakeGoToDepotOrder(). | frosch | |
-Fix: 'Go non-stop to nearest depot'-orders did not work wrt. the 'non-stop' part. -Fix: Adding 'Go to nearest depot'-orders did not respect the default setting for 'non-stop'. | |||
2009-04-26 | (svn r16165) -Add [FS#2801] [NoAI]: several functions to AIOrder to check ↵ | yexo | |
the what kind of order an order is. -Fix: AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station. | |||
2009-04-21 | (svn r16109) -Fix [NoAI]: Make sure AIOrder::GetDestination always returns a ↵ | yexo | |
tile belonging to the station | |||
2009-04-21 | (svn r16108) -Fix [NoAI]: When giving an aircraft a goto-hangar order don't ↵ | yexo | |
let it be a normal goto-station order. Note to AI writers: AIOrder.AppendOrder(vehicle_id, AIStation.GetLocation(station_id)) will give a goto-hangar order for helistations (assuming the station sign is at it's default location). | |||
2009-04-20 | (svn r16107) -Add [NoAI]: AIOF_STOP_IN_DEPOT to the orderflags in AIOrder to ↵ | yexo | |
allow stop-in-depot orders | |||
2009-04-20 | (svn r16106) -Fix [NoAI]: AIOrder::SetOrderFlags always removed "Service if ↵ | yexo | |
needed" from goto-depot orders. | |||
2009-04-15 | (svn r16062) -Fix (r16037): AIOrder::InsertOrder was broken. Default all AI ↵ | frosch | |
orders to 'stop at far end'. | |||
2009-03-12 | (svn r15684) -Add [NoAI]: AIOrder::SkipToOrder(). | yexo | |
2009-03-04 | (svn r15616) -Change [API CHANGE]: Rename AIOrder::ChangeOrder() to ↵ | yexo | |
AIOrder::SetOrderFlags(). | |||
2009-02-19 | (svn r15527) -Fix (r15526): A ')' too much. | yexo | |
2009-02-19 | (svn r15526) -Add [NoAI]: Support for conditional orders. | yexo | |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-16 | (svn r15101) -Change [API CHANGE]: more consistant naming for consts: | truebrain | |
INVALID_TOWN_RATING -> TOWN_RATING_INVALID INVALID_TRANSPORT -> TRANSPORT_INVALID INVALID_ORDER -> ORDER_INVALID INVALID_GROUP -> GROUP_INVALID GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/.. MY_COMPANY -> COMPANY_SELF FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |