Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-13 | (svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle ↵ | frosch | |
command-/GUI-scope itself. | |||
2011-02-24 | (svn r22141) -Fix (r22135): AI breakpoints were broken at this point. ↵ | frosch | |
(thanks Zuu) | |||
2011-01-22 | (svn r21888) -Codechange: remove some unneeded (for the AI header) headers ↵ | rubidium | |
from some AI headers, reducing the include tree | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-04-19 | (svn r16091) -Change [FS#2778]: Reverse the order of the lines in the AI ↵ | yexo | |
debug window | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |