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path: root/src/ai/api/ai_industrytype.hpp
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2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)
2011-11-13(svn r23210) -Codechange: generate the GetClassName function for the AI ↵rubidium
classes programmatically
2011-01-22(svn r21888) -Codechange: remove some unneeded (for the AI header) headers ↵rubidium
from some AI headers, reducing the include tree
2010-08-19(svn r20563) -Change: [NoAI] rename AIAbstractList to AIListyexo
2010-08-19(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractListyexo
2010-08-01(svn r20288) -Doc: add doxygen string to all GetClassName functions (part of ↵yexo
all AI api classes)
2010-08-01(svn r20284) -Codechange: use ///< for single-line doxygen comments in the ↵yexo
AI code
2010-07-31(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.alberth
2010-07-10(svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and ↵frosch
AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-03-30(svn r15901) -Add: AIIndustryType::IsBuiltOnWater(), HasHeliport() and ↵frosch
HasDock(). Just like AIIndustry.
2009-02-14(svn r15479) -Fix: Documentation of AIIndustryType::CanBuildIndustry().frosch
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.
2009-02-07(svn r15400) -Fix: Typos in comments.frosch
2009-01-23(svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries ↵frosch
'features'.
2009-01-17(svn r15123) -Fix [NoAI]: 'const char *' implies that the return value ↵truebrain
should not be free'd, which is should .. so make them 'char *'
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks