Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-13 | (svn r23210) -Codechange: generate the GetClassName function for the AI ↵ | rubidium | |
classes programmatically | |||
2011-01-22 | (svn r21890) -Cleanup: remove some unneeded includes | rubidium | |
2010-08-01 | (svn r20288) -Doc: add doxygen string to all GetClassName functions (part of ↵ | yexo | |
all AI api classes) | |||
2010-03-06 | (svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort ↵ | terkhen | |
of a road vehicle. | |||
2010-01-02 | (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a ↵ | yexo | |
certain engine. -Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore. | |||
2009-10-28 | (svn r17898) -Fix: [NoAI] Improve behaviour of ↵ | frosch | |
(AIEngine|AIEventEnginePreview)::GetCargoType() and AIEngine::CanRefitCargo() wrt. articulated vehicles. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-07-31 | (svn r17014) -Add [NoAI]: AIEngine::GetDesignDate | yexo | |
2009-02-19 | (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and ↵ | yexo | |
AIEngine::GetMaxTractiveEffort. | |||
2009-02-19 | (svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and ↵ | yexo | |
update some documentation since a few enums have been renamed. | |||
2009-02-01 | (svn r15307) -Fix: AIVehicle::GetCurrentSpeed() should also use km-ish/h ↵ | frosch | |
instead of mph. (Documentation by Rubidium) | |||
2009-01-17 | (svn r15123) -Fix [NoAI]: 'const char *' implies that the return value ↵ | truebrain | |
should not be free'd, which is should .. so make them 'char *' | |||
2009-01-13 | (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR | smatz | |
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |