Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-05-07 | (svn r16253) -Add [NoAI]: AIController::GetVersion, this returns the ↵ | yexo | |
newgrf-version of OpenTTD | |||
2009-02-13 | (svn r15462) -Change [NoAI]: Make AIController::GetTick() and ↵ | yexo | |
AIController::GetSetting() static functions. -Fix (r15460): ai_controller.hpp.sq was forgotten. | |||
2009-02-08 | (svn r15408) -Fix (r15027): AIs could call AIController::Sleep() at times ↵ | Yexo | |
they're not allowed to sleep. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |