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path: root/src/ai/api/ai_changelog.hpp
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2010-02-04(svn r19011) -Update: AI changelogrubidium
2010-01-29(svn r18956) -Update: NoAI changelogyexo
2010-01-04(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text ↵rubidium
when building a station could be incorrect (missing a cargo) -Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and ↵frosch
AIWaypoint::HasWaypointType(). -Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys. -Remove: [NoAI] AIBuoyList.
2010-01-02(svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to ↵yexo
AIWaypoint
2010-01-02(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a ↵yexo
certain engine. -Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
2009-12-23(svn r18622) -Merge: release changesrubidium
2009-12-16(svn r18518) -Add [NoAI]: AIOrder::AIOF_GOTO_NEAREST_DEPOT for goto nearest ↵yexo
depot orders
2009-12-14(svn r18504) -Remove [NoAI]: AIVehicle::SkipToVehicleOrder as it was a ↵yexo
duplicate or AIOrder.SkipToOrder
2009-11-26(svn r18299) -Update: the ai changelog documentrubidium
2009-09-20(svn r17593) -Fix (r17591): as always after a noai commit ...yexo
2009-09-09(svn r17486) -Add [NoAI]: a vehicle list for all vehicle that are ordered to ↵rubidium
a specific depot
2009-09-08(svn r17478) -Document [NoAI]: descibe changes in subsidy logic in AI changelogsmatz
2009-09-08(svn r17471) -Change: when removing a station or waypoint keep the rail ↵rubidium
unless Ctrl is pressed. This makes the behaviour consistent between the two.
2009-09-07(svn r17469) -Change: make the AI compatability wrapper not whine about ↵rubidium
deprecation (yet), but make it clear that the wrapper is running and what (slight) changes there are w.r.t. to 0.7.
2009-09-01(svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt ↵rubidium
companies anymore; caused by the introduction NoAI, although NewAI had the same problem too.
2009-08-27(svn r17294) -Add [NoAI]: AITown::GetLastMonthTransportedPercentage and ↵smatz
AIIndustry::GetLastMonthTransportedPercentage
2009-08-27(svn r17293) -Fix [NoAI]: AITown::GetLastMonthTransported didn't work as ↵smatz
documented at all, make it return what AITown::GetLastMonthProduction did -Change [NoAI]: mark AITown::GetMaxProduction as deprecated, AITown::GetLastMonthProduction returns now the value GetMaxProduction did
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-20(svn r17237) -Update: AI changelogyexo
2009-08-08(svn r17115) -Add [NoAI]: AISubsidy::SubsidyParticipantType, ↵smatz
AISubsidy::GetSourceType, AISubsidy::GetSourceIndex, AISubsidy::GetDestinationType, AISubsidy::GetDestinationIndex for better subsidy management -Change [NoAI]: mark AISubsidy::SourceIsTown, AISubsidy::GetSource, AISubsidy::GetDestinationType, AISubsidy::GetDestination as deprecated
2009-08-08(svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵smatz
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08(svn r17112) -Change [NoAI]: AIVehicleList_Station now also works for waypointsyexo
2009-08-06(svn r17094) -Update: AI changelogrubidium
2009-08-01(svn r17028) -Fix (r17019): a function and class were not mentioned in the ↵rubidium
changelog
2009-08-01(svn r17019) -Doc: add AI API changelogyexo