Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-01 | (svn r20283) -Codechange: Unify start of doygen comments. | frosch | |
2010-07-16 | (svn r20160) -Merge: changelog updates from the 1.0 branch | rubidium | |
2010-07-10 | (svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and ↵ | frosch | |
AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity. | |||
2010-07-02 | (svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level ↵ | michi_cc | |
crossings per railtype. | |||
2010-05-22 | (svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels ↵ | rubidium | |
and bridges | |||
2010-05-09 | (svn r19773) -Add: [NoAI] AIIndustry::GetIndustryID(TileIndex) | yexo | |
2010-04-09 | (svn r19595) -Doc: mention the addition of AIRail::GetMaxSpeed in the AI ↵ | yexo | |
changelog | |||
2010-03-31 | (svn r19531) -Merge: documentation updates from 1.0 | rubidium | |
2010-03-06 | (svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort ↵ | terkhen | |
of a road vehicle. | |||
2010-02-28 | (svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and ↵ | frosch | |
add IsEnd() instead. | |||
2010-02-24 | (svn r19231) -Feature: Allow overbuilding of road stops. | terkhen | |
2010-02-17 | (svn r19151) -Codechange [FS#3625]: Move home directory to a better place in ↵ | rubidium | |
Haiku (jrepan) | |||
2010-02-17 | (svn r19150) -Fix (r19143): some more locations could use updating | rubidium | |
2010-02-04 | (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop ↵ | yexo | |
location of trains in a rail station | |||
2010-02-04 | (svn r19011) -Update: AI changelog | rubidium | |
2010-01-29 | (svn r18956) -Update: NoAI changelog | yexo | |
2010-01-04 | (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text ↵ | rubidium | |
when building a station could be incorrect (missing a cargo) -Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo. | |||
2010-01-04 | (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and ↵ | frosch | |
AIWaypoint::HasWaypointType(). -Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys. -Remove: [NoAI] AIBuoyList. | |||
2010-01-02 | (svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to ↵ | yexo | |
AIWaypoint | |||
2010-01-02 | (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a ↵ | yexo | |
certain engine. -Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore. | |||
2009-12-23 | (svn r18622) -Merge: release changes | rubidium | |
2009-12-16 | (svn r18518) -Add [NoAI]: AIOrder::AIOF_GOTO_NEAREST_DEPOT for goto nearest ↵ | yexo | |
depot orders | |||
2009-12-14 | (svn r18504) -Remove [NoAI]: AIVehicle::SkipToVehicleOrder as it was a ↵ | yexo | |
duplicate or AIOrder.SkipToOrder | |||
2009-11-26 | (svn r18299) -Update: the ai changelog document | rubidium | |
2009-09-20 | (svn r17593) -Fix (r17591): as always after a noai commit ... | yexo | |
2009-09-09 | (svn r17486) -Add [NoAI]: a vehicle list for all vehicle that are ordered to ↵ | rubidium | |
a specific depot | |||
2009-09-08 | (svn r17478) -Document [NoAI]: descibe changes in subsidy logic in AI changelog | smatz | |
2009-09-08 | (svn r17471) -Change: when removing a station or waypoint keep the rail ↵ | rubidium | |
unless Ctrl is pressed. This makes the behaviour consistent between the two. | |||
2009-09-07 | (svn r17469) -Change: make the AI compatability wrapper not whine about ↵ | rubidium | |
deprecation (yet), but make it clear that the wrapper is running and what (slight) changes there are w.r.t. to 0.7. | |||
2009-09-01 | (svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt ↵ | rubidium | |
companies anymore; caused by the introduction NoAI, although NewAI had the same problem too. | |||
2009-08-27 | (svn r17294) -Add [NoAI]: AITown::GetLastMonthTransportedPercentage and ↵ | smatz | |
AIIndustry::GetLastMonthTransportedPercentage | |||
2009-08-27 | (svn r17293) -Fix [NoAI]: AITown::GetLastMonthTransported didn't work as ↵ | smatz | |
documented at all, make it return what AITown::GetLastMonthProduction did -Change [NoAI]: mark AITown::GetMaxProduction as deprecated, AITown::GetLastMonthProduction returns now the value GetMaxProduction did | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-20 | (svn r17237) -Update: AI changelog | yexo | |
2009-08-08 | (svn r17115) -Add [NoAI]: AISubsidy::SubsidyParticipantType, ↵ | smatz | |
AISubsidy::GetSourceType, AISubsidy::GetSourceIndex, AISubsidy::GetDestinationType, AISubsidy::GetDestinationIndex for better subsidy management -Change [NoAI]: mark AISubsidy::SourceIsTown, AISubsidy::GetSource, AISubsidy::GetDestinationType, AISubsidy::GetDestination as deprecated | |||
2009-08-08 | (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵ | smatz | |
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies | |||
2009-08-08 | (svn r17112) -Change [NoAI]: AIVehicleList_Station now also works for waypoints | yexo | |
2009-08-06 | (svn r17094) -Update: AI changelog | rubidium | |
2009-08-01 | (svn r17028) -Fix (r17019): a function and class were not mentioned in the ↵ | rubidium | |
changelog | |||
2009-08-01 | (svn r17019) -Doc: add AI API changelog | yexo | |