Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-07-29 | (svn r16986) -Fix [NoAI]: AIBridge::GetPrice returned incorrect values | yexo | |
2009-06-05 | (svn r16520) -Fix [NoAI]: Make sure AIBridge::BuildBridge returns what the ↵ | yexo | |
documentation says it does (r16244 for AIBridge) | |||
2009-03-28 | (svn r15881) -Fix (r15875): add an explicit cast so some compilers stop ↵ | yexo | |
complaining. | |||
2009-03-28 | (svn r15875) -Add: AIBridge::GetBridgeID() so AIs can get the type of bridge ↵ | yexo | |
that are already build. | |||
2009-03-21 | (svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it. | frosch | |
2009-03-14 | (svn r15711) -Codechange: lots of whitespace cleanup/fixes | rubidium | |
2009-02-14 | (svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. ↵ | yexo | |
AIBridge::IsValidBridge now only returns true for available bridges. | |||
2009-02-01 | (svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions. | frosch | |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-26 | (svn r15277) -Fix (r15027): Building bridges in AITestMode always returned ↵ | Yexo | |
false. | |||
2009-01-17 | (svn r15123) -Fix [NoAI]: 'const char *' implies that the return value ↵ | truebrain | |
should not be free'd, which is should .. so make them 'char *' | |||
2009-01-16 | (svn r15101) -Change [API CHANGE]: more consistant naming for consts: | truebrain | |
INVALID_TOWN_RATING -> TOWN_RATING_INVALID INVALID_TRANSPORT -> TRANSPORT_INVALID INVALID_ORDER -> ORDER_INVALID INVALID_GROUP -> GROUP_INVALID GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/.. MY_COMPANY -> COMPANY_SELF FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |