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path: root/src/ai/ai_instance.cpp
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2010-05-09(svn r19775) -Fix: improper use of 'then' in few comments (ln)smatz
2010-04-02(svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window ↵yexo
where you can input a break string (patch by Zuu)
2010-02-24(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bitsmatz
2010-01-18(svn r18862) -Fix [FS#3544]: don't pass AI strings through iconvrubidium
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-07(svn r18747) -Codechange: add some constness to the AI coderubidium
2010-01-04(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and ↵frosch
AIWaypoint::HasWaypointType(). -Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys. -Remove: [NoAI] AIBuoyList.
2009-12-19(svn r18557) -Fix: (most of) gcc errors when using lto caused by some ↵smatz
structs having different definition in different object files
2009-10-31(svn r17928) -Codechange: ShowErrorMessage() now takes the summary string ↵alberth
before the details string. Gentlemen, swap your string parameters.
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-15(svn r17545) -Fix [FS#3202]: [NoAI] AIs had 'infinite' time when running ↵rubidium
code from the global scope
2009-09-15(svn r17544) -Fix [FS#3202]: [NoAI] Crash when doing commands in the ↵rubidium
'global' scope
2009-09-09(svn r17486) -Add [NoAI]: a vehicle list for all vehicle that are ordered to ↵rubidium
a specific depot
2009-09-01(svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt ↵rubidium
companies anymore; caused by the introduction NoAI, although NewAI had the same problem too.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-20(svn r17233) -Fix (r17232): typoyexo
2009-08-20(svn r17232) -Fix (r17223): Kill an AI when it tries to Sleep / execute a ↵yexo
DoCommand during Save() instead of failing to save
2009-08-20(svn r17231) -Fix [FS#3134]: AIs that crashed during Save() weren't killed ↵yexo
as they should
2009-08-20(svn r17230) -Fix (r15027): don't assert when an AI uses AI*Mode objects ↵yexo
incorrectly but crash the AI instead
2009-08-19(svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand ↵yexo
/ Sleep instead of just printing an error message in the AI Debug Window
2009-08-18(svn r17214) -Add [NoAI]: GetAPIVersion() as optional function in info.nut. ↵yexo
Return "0.7" to get an api compatible (as much as possible) with the 0.7 api or "0.8" to get the latest api. -Change [NoAI]: move all deprecated functions to a separate squirrel script that is only loaded if an AI requests an old API version.
2009-08-08(svn r17125) -Cleanup: remove an unused variableyexo
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-08-02(svn r17043) -Change [NoAI]: Load the API before compiling an AI script so ↵yexo
AIs can subclass API classes and use API constants as part of their own constants
2009-07-31(svn r17011) -Change [NoAI]: Add AIBaseStation as a parentclass for ↵yexo
AIStation and AIWaypoint, and move GetName, SetName and GetLocation to AIBaseStation Remove (nearly) all references to WaypointID and replace them with StationID
2009-07-15(svn r16834) -Fix [FS#3034]: call the AI Save() function only once so AIs ↵yexo
can't crash OpenTTD
2009-06-17(svn r16585) -Add [NoAI]: AIBuoyList to get a list of all buoysyexo
2009-06-10(svn r16559) -Codechange: introduce Company::IsValidAiID() and ↵smatz
Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-06-10(svn r16556) -Codechange [NoAI]: use accessor for AIInstance::is_deadsmatz
2009-05-25(svn r16425) -Change [FS#2869]: Stop an AI when it takes too long to ↵yexo
initialize or load
2009-05-23(svn r16400) -Add [NoAI]: add AISignList that can be used to get a list of ↵yexo
valid signs. This makes AISign::GetMaxSignID obsolete.
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-04-26(svn r16174) -Fix (r16093) [FS#2863]: crash when starting a game/loading a ↵yexo
game with no AIs available.
2009-04-25(svn r16149) -Fix [FS#2860]: when there's no AI and an AI is started... *boom*rubidium
2009-04-19(svn r16093) -Feature [FS#2808]: Add GetURL() as possible function to ↵yexo
info.nut. If AIs implement it, that url is shown when the AI crashes and also in the AI selection window.
2009-03-19(svn r15774) -Fix (r15708): Don't show the message about reporting an AI ↵yexo
crash for the dummy AI.
2009-03-14(svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the ↵yexo
AIs crashed and show a message that the user should report the crash.
2009-03-11(svn r15668) -Fix: a few typos.yexo
2009-03-04(svn r15614) -Add [NoAI]: AIVehicleList_Group(group_id) and ↵yexo
AIVehicleList_DefaultGroup(vehicle_type).
2009-02-21(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel ↵glx
calls typechecking as stated in squirrel docs
2009-02-20(svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to ↵yexo
squirrel.
2009-02-19(svn r15519) -Add [NoAI]: support for waypoints by adding ↵yexo
AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
2009-02-13(svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer ↵yexo
available in-game.
2009-02-10(svn r15440) -Fix: Backup AIObject::GetAllowDoCommand and restore the old ↵yexo
value so AIs can't work around it.
2009-02-05(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, ↵frosch
AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
2009-02-05(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()frosch
2009-02-03(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular ↵rubidium
references (by enabling the GC).
2009-02-03(svn r15328) -Fix (r15327): Load(data, version) was called instead of ↵Yexo
Load(version, data).
2009-02-03(svn r15327) -Fix (r15027): AIs could access the map and other data in their ↵Yexo
constructor and Load() function while the savegame was not completely loaded.