Age | Commit message (Collapse) | Author |
|
of the game, not the new-game settings.
|
|
|
|
|
|
|
|
|
|
|
|
error.h
|
|
|
|
|
|
C++ glue templates to script/api/template
|
|
layer violation anymore
|
|
global variable in script_controller
|
|
|
|
|
|
script users can call their own
|
|
reusable by other script API instances
|
|
own file)
|
|
its own file)
|
|
|
|
|
|
C++ class to Squirrel
|
|
query statistics about a town regarding its growing
|
|
the parameters for NoAI docs)
|
|
|
|
instead of assuming the current company points you to the right one.
|
|
const_cast
|
|
|
|
operations for the current tick
|
|
|
|
|
|
also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
|
|
some headers
|
|
|
|
|
|
AI code
|
|
|
|
consisted of unrelated values use static const (u)int
|
|
|
|
where you can input a break string (patch by Zuu)
|
|
|
|
|
|
if a header require a header make it include that header
|
|
|
|
AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
|
|
structs having different definition in different object files
|
|
before the details string.
Gentlemen, swap your string parameters.
|
|
|
|
code from the global scope
|
|
'global' scope
|
|
a specific depot
|