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path: root/src/ai/ai_info_dummy.cpp
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2009-12-14(svn r18502) -Fix: the dummy AI would could a NOT_REACHED if the translated ↵rubidium
error message contained a quote
2009-10-04(svn r17692) -Codechange: minor coding style fixessmatz
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-23(svn r16927) -Change: make the 'there is no AI' error message translatablerubidium
2009-06-01(svn r16493) -Fix: missing/wrong @file doxygen 'headers'rubidium
2009-03-21(svn r15781) -Fix [NoAI]: Missing "AIs" in the information the debug AI prints.yexo
2009-03-15(svn r15721) -Change: give a more useful (for 'normal' users) error message ↵rubidium
when there's no AI and they want to play with an AI
2009-01-15(svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a ↵truebrain
function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid.
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks