Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-23 | (svn r18622) -Merge: release changes | rubidium | |
2009-12-06 | (svn r18418) -Fix [FS#3298]: under some circumstances a pointer could be ↵ | rubidium | |
left untouched and then freed. Make sure this doesn't happen by ensuring it starts out as NULL instead of 'garbage'. | |||
2009-09-22 | (svn r17609) -Fix: the dummy AI had no API version set, causing the 'API ↵ | yexo | |
compatibility script not found' error to be printed when loading it | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-20 | (svn r17228) -Codechange: some coding style fixes | rubidium | |
2009-08-18 | (svn r17214) -Add [NoAI]: GetAPIVersion() as optional function in info.nut. ↵ | yexo | |
Return "0.7" to get an api compatible (as much as possible) with the 0.7 api or "0.8" to get the latest api. -Change [NoAI]: move all deprecated functions to a separate squirrel script that is only loaded if an AI requests an old API version. | |||
2009-07-04 | (svn r16738) -Codechange: Remove casting away constness by changing the text ↵ | alberth | |
before storing. | |||
2009-05-24 | (svn r16421) -Codechange: do not unnecessarily remove constness or ↵ | rubidium | |
unnecessarily add it. | |||
2009-04-21 | (svn r16113) -Feature [NoAI]: Add UseAsRandomAI as function in info.nut. ↵ | yexo | |
When an AI returns false, it'll never be chosen as random AI. | |||
2009-03-16 | (svn r15742) -Fix (r15736): AIs with an invalid info.nut weren't ignored ↵ | yexo | |
anymore. | |||
2009-03-15 | (svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic ↵ | yexo | |
classes ScriptScanner/ScriptFileInfo. | |||
2009-02-13 | (svn r15470) -Fix [NoAI]: Check the types of the parameters passed to ↵ | yexo | |
AddSetting, AddLabels and RegisterAI. | |||
2009-02-13 | (svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer ↵ | yexo | |
available in-game. | |||
2009-02-13 | (svn r15466) -Fix (r15330): The squirrel instance object was freed twice if ↵ | yexo | |
an info.nut failed to compile. | |||
2009-02-13 | (svn r15465) -Codechange: constify most of AIInfo/AIFileInfo methods, move ↵ | smatz | |
definition of very simple getters to header file | |||
2009-02-13 | (svn r15464) -Codechange [NoAI]: Call all info.nut functions exactly once ↵ | yexo | |
and only during initialization. | |||
2009-02-13 | (svn r15463) -Change [API CHANGE]: Replace ↵ | yexo | |
AIInfo::CanLoadFromVersion(version) with AIInfo::MinVersionToLoad() which should return a single integer, the minimum version the AI is able to load data from. | |||
2009-02-11 | (svn r15441) -Cleanup: Use a return value instead of passing a pointer to ↵ | yexo | |
where the result should be stored. | |||
2009-02-06 | (svn r15368) -Fix: some typos in comments | rubidium | |
2009-02-06 | (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for ↵ | Yexo | |
the values of the settings in info.nut | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-20 | (svn r15175) -Feature: Add the option to select the AIs to start in a new ↵ | Yexo | |
game and configure them via the gui. | |||
2009-01-17 | (svn r15120) -Fix: more mem-leak fixes | truebrain | |
2009-01-17 | (svn r15118) -Fix: fix a minor mem-leak | truebrain | |
2009-01-15 | (svn r15095) -Add [NoAI]: allow AI Libraries to be in .tar files (subdir ↵ | truebrain | |
required, as with AIs -Add [NoAI]: allow multiple versions of the same AI co-exist -Change [NoAI]: updated the whole method of AI (Library) finding and loading; it is now much more clear and transparent -Change [NoAI]: the name of the AI is now the name used by CreateInstance() -Change [NoAI]: make the AI finder a bit more clever, mostly related to version finding | |||
2009-01-15 | (svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a ↵ | truebrain | |
requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions | |||
2009-01-15 | (svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a ↵ | truebrain | |
function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid. | |||
2009-01-13 | (svn r15068) -Add [NoAI]: introducing 'step_size' for AIConfig, for future ↵ | truebrain | |
AIGUI (Yexo) | |||
2009-01-13 | (svn r15063) -Fix [NoAI]: starting companies now listen correctly to ↵ | truebrain | |
'start_date' set to the AI slot (Yexo) -Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo) | |||
2009-01-13 | (svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when ↵ | truebrain | |
an AI should start next | |||
2009-01-13 | (svn r15057) -Fix [NoAI]: clamp the values of a setting between the ones ↵ | truebrain | |
allowed by info.nut | |||
2009-01-13 | (svn r15049) -Fix (r15045): MSVC performance warning | glx | |
2009-01-13 | (svn r15048) -Fix (r15047): the one time you don't compile a patch of ↵ | truebrain | |
someone, it contains a warning .. ;) | |||
2009-01-13 | (svn r15047) -Fix [NoAI]: AICONFIG_BOOLEAN (in AddSetting) doesn't require ↵ | truebrain | |
(or even allow) a min/max setting .. it is always 0/1 (Yexo) | |||
2009-01-13 | (svn r15046) -Fix (r15045): in case CanLoadFromRevision does not exist, only ↵ | truebrain | |
allow savedata from the same version as we are now | |||
2009-01-13 | (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) ↵ | truebrain | |
a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version' -Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame -Codechange [NoAI]: various of function renames to make things more sane -Add [NoAI]: push the 'version' of the AI through various of layers -Codechange [NoAI]: various of code cleanups -Add [NoAI]: store the version of the AI in the savegame too | |||
2009-01-12 | (svn r15042) -Fix (r15027): don't leak memory in AIInfo (Yexo) | truebrain | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |