Age | Commit message (Collapse) | Author |
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the return is not NULL)
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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duplication (and in time, different values)
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and AIScannerLibrary
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the parameters for NoAI docs)
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don't need to cast to void/non-const before being able to free
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enhance readability
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also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
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some headers
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parameter GUI.
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if a header require a header make it include that header
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left untouched and then freed. Make sure this doesn't happen by ensuring it starts out as NULL instead of 'garbage'.
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compatibility script not found' error to be printed when loading it
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Return "0.7" to get an api compatible (as much as possible) with the 0.7 api or "0.8" to get the latest api.
-Change [NoAI]: move all deprecated functions to a separate squirrel script that is only loaded if an AI requests an old API version.
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before storing.
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unnecessarily add it.
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When an AI returns false, it'll never be chosen as random AI.
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anymore.
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classes ScriptScanner/ScriptFileInfo.
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AddSetting, AddLabels and RegisterAI.
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available in-game.
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an info.nut failed to compile.
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definition of very simple getters to header file
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and only during initialization.
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AIInfo::CanLoadFromVersion(version) with AIInfo::MinVersionToLoad() which should return a single integer, the minimum version the AI is able to load data from.
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where the result should be stored.
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the values of the settings in info.nut
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game and configure them via the gui.
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