Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-15 | (svn r19426) -Fix: compilation with AIs disabled | rubidium | |
2010-03-13 | (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or ↵ | Yexo | |
library fails to compile when loading a savegame | |||
2010-02-24 | (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit | smatz | |
2010-02-10 | (svn r19081) -Codechange: make it possible to disable compilation of the ↵ | rubidium | |
AI+Squirrel | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-03-14 | (svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the ↵ | yexo | |
AIs crashed and show a message that the user should report the crash. | |||
2009-01-20 | (svn r15175) -Feature: Add the option to select the AIs to start in a new ↵ | Yexo | |
game and configure them via the gui. | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |