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Erich/openttd
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ai
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ai_gui.cpp
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Author
2013-05-26
(svn r25290) -Add: Assign string names to notable windows.
frosch
2013-05-26
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window af...
frosch
2013-03-17
(svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS...
zuu
2013-02-27
(svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget sta...
frosch
2013-01-20
(svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts.
frosch
2012-12-05
(svn r24788) -Change: Detach script settings from difficulty settings. Always...
frosch
2012-12-05
(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles an...
frosch
2012-11-14
(svn r24747) -Fix: Some editboxes had a different colour than the rest of the...
frosch
2012-11-14
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings...
frosch
2012-11-14
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow...
frosch
2012-11-14
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
frosch
2012-11-14
(svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes ...
frosch
2012-11-13
(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::O...
frosch
2012-11-13
(svn r24733) -Codechange: Move handling of editbox keys to window class.
frosch
2012-11-13
(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
frosch
2012-11-13
(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
frosch
2012-11-13
(svn r24727) -Fix: In various windows the OSK looked shiny but using it had n...
frosch
2012-11-13
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
frosch
2012-11-13
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
frosch
2012-11-13
(svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys.
frosch
2012-11-11
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
frosch
2012-11-11
(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen a...
frosch
2012-09-23
(svn r24554) -Add: Hotkeys for widgets in AI Debug window
zuu
2012-09-23
(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
zuu
2012-09-21
(svn r24537) -Feature: Scripts can be suspended even if the game is still pro...
zuu
2012-09-01
(svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the A...
zuu
2012-08-21
(svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window.
zuu
2012-08-13
(svn r24467) -Codechange [FS#5236]: make textfile window class slightly more ...
yexo
2012-06-13
(svn r24342) -Feature: Also use the new multi-word filtering for script break...
frosch
2012-06-04
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member fu...
frosch
2012-06-01
(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have...
frosch
2012-06-01
(svn r24315) -Fix: Make the AI settings window behave more like the other set...
frosch
2012-06-01
(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
frosch
2012-06-01
(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config...
frosch
2012-06-01
(svn r24310) -Codechange: Add named constants for the dimensions of settings ...
frosch
2012-06-01
(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
frosch
2012-05-23
(svn r24268) -Fix: Use the same colour scheme for the script selection window...
frosch
2012-02-12
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and g...
rubidium
2012-02-11
(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when ...
rubidium
2012-01-05
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean set...
frosch
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2012-01-02
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when t...
rubidium
2012-01-01
(svn r23704) -Doc: Doxygen comment fixes and additions.
alberth
2011-12-27
(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoi...
truebrain
2011-12-27
(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
truebrain
2011-12-24
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' wi...
smatz
2011-12-21
(svn r23653) -Fix: also show GameScripts when you click Check Online Content ...
truebrain
2011-12-19
(svn r23607) -Add: wire GameScript in all the GUIs
truebrain
2011-12-19
(svn r23601) -Fix: fix the conflict in window number
truebrain
2011-12-18
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
frosch
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