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path: root/src/ai/ai_gui.cpp
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2012-02-12(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and ↵rubidium
game scripts (LordAro)
2012-02-11(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when ↵rubidium
a script starts
2012-01-05(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean ↵frosch
settings.
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when ↵rubidium
the game script crashes
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-12-27(svn r23678) -Fix: close the editbox of settings when changing an AI, to ↵truebrain
avoid invalid memory read/write (reported by SmatZ)
2011-12-27(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AItruebrain
2011-12-24(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' ↵smatz
window didn't get enabled when activating a GameScript
2011-12-21(svn r23653) -Fix: also show GameScripts when you click Check Online Content ↵truebrain
(SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
2011-12-19(svn r23607) -Add: wire GameScript in all the GUIstruebrain
2011-12-19(svn r23601) -Fix: fix the conflict in window numbertruebrain
2011-12-18(svn r23589) -Codechange: Make the AI-start-delay setting translateable.frosch
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-11-29(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfigtruebrain
2011-11-29(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo ↵truebrain
and AIScannerLibrary
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)
2011-11-13(svn r23209) -Codechange: track the current active script instance directly, ↵truebrain
instead of assuming the current company points you to the right one.
2011-11-12(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API ↵yexo
documentation as AIs were never able to use it anyway
2011-11-08(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI ↵yexo
settings unless gui.ai_developer_tools is enabled (Zuu)
2011-10-15(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction ↵rubidium
between bankruptcy and manual removal of companies even though the API suggested that
2011-07-02(svn r22616) -Codechange: Fix typo.frosch
2011-06-11(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when ↵frosch
changing row selection.
2011-05-27(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter ↵yexo
windows if they're clicked when disabled
2011-05-06(svn r22429) -Add: some constants for specific palette colours used in the GUI.frosch
2011-05-04(svn r22421) -Fix: Replace various references to Windows palette greyscale ↵frosch
indices with the DOS palette indices.
2011-05-01(svn r22396) -Document: some AI doxygen stuffrubidium
2011-04-30(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the ↵frosch
'dead' state was not reset in the AI debug window.
2011-04-17(svn r22343) -Change: Remove pixel limiter for query strings.terkhen
2011-03-13(svn r22249) -Codechange: Process some more invalidation of IDs during ↵frosch
command scope.
2011-03-13(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' ↵frosch
already in command scope.
2011-03-13(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle ↵frosch
command-/GUI-scope itself.
2011-03-13(svn r22241) -Codechange: Add additional to-be-used parameter to ↵frosch
OnInvalidateData().
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2011-01-02(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the ↵yexo
scenario editor / in game
2010-11-26(svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵alberth
OnPaint().
2010-11-18(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIsrubidium
2010-11-18(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) ↵rubidium
show up in the AI list but you could not select all
2010-11-13(svn r21157) -Codechange: remove information about the text direction out of ↵rubidium
the language "list"
2010-10-16(svn r20951) -Codechange: Add SmallMap::Contains() and use it.frosch
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-23(svn r20604) -Feature: add a reset button to the newgrf parameters windowyexo
2010-08-19(svn r20575) -Fix [FS#4059] (r20542): reloading of companies did load another AIrubidium
2010-08-19(svn r20558) -Codechange: use one generic function to create a list of ↵yexo
company buttons
2010-08-19(svn r20556) -Fix (r20555): a tempory copy/pasted line ended up in the commityexo
2010-08-19(svn r20555) -Fix [FS#4053]: wrong tooltip for the company select button in ↵yexo
the AI debug and performance rating windows
2010-08-17(svn r20523) -Fix [FS#4040]: Do not print a colon for AI settings with empty ↵frosch
name. Please note that this is only meant for compatiblity to make settings of 'old' AIs still look nice. Usage of this 'compatibility feature' is not recommended, as selected lines cannot be highlighted this way as it is done for the NewGRF settings.