Age | Commit message (Expand) | Author |
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl... | planetmaker |
2012-09-21 | (svn r24537) -Feature: Scripts can be suspended even if the game is still pro... | zuu |
2012-08-20 | (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the ... | yexo |
2012-04-09 | (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings ... | frosch |
2012-01-03 | (svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI an... | truebrain |
2012-01-03 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | rubidium |
2012-01-02 | (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an... | rubidium |
2011-12-19 | (svn r23632) -Add: GSCompanyMode, to change company in GameScripts | truebrain |
2011-12-15 | (svn r23524) -Codechange: move the name of the scanner to a level deeper | truebrain |
2011-12-01 | (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') | truebrain |
2011-11-30 | (svn r23377) -Fix: compilation failure when networking is disabled | rubidium |
2011-11-29 | (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig | truebrain |
2011-11-29 | (svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo a... | truebrain |
2011-11-29 | (svn r23361) -Codechange: move multiplayer DoCommand callback code so other s... | truebrain |
2011-11-29 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | truebrain |
2011-11-29 | (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script... | truebrain |
2011-11-23 | (svn r23295) -Codechange: put ImportLibrary in AIController (and document the... | truebrain |
2011-11-14 | (svn r23222) -Codechange: reduce tar scanning calls to the bare minimum | rubidium |
2011-11-13 | (svn r23209) -Codechange: track the current active script instance directly, ... | truebrain |
2011-08-24 | (svn r22829) -Codechange: unify the dirtying of windows after an AI scan | rubidium |
2011-06-03 | (svn r22534) -Fix [FS#4631] (r21250): doing rescan_ai in a game with running ... | yexo |
2011-02-07 | (svn r22007) -Change: only show one AI per unique ID instead of all versions ... | rubidium |
2011-01-03 | (svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list o... | yexo |
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some... | rubidium |
2010-07-31 | (svn r20271) -Doc: add doxygen comments to several items under src/ai/ | yexo |
2010-06-05 | (svn r19932) -Codechange: Preserve _current_company when starting AIs. | frosch |
2010-06-05 | (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEB... | frosch |
2010-05-31 | (svn r19914) -Codechange: Wrap a helper class around temporary assignments of... | frosch |
2010-04-02 | (svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window wher... | yexo |
2010-01-29 | (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running | yexo |
2010-01-29 | (svn r18944) -Change [FS#3232]: use the highest version of an AI that can loa... | yexo |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if... | rubidium |
2010-01-11 | (svn r18781) -Codechange: pass the CommandCost to the callback instead of whe... | rubidium |
2010-01-09 | (svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug ... | rubidium |
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-06-10 | (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal... | smatz |
2009-05-18 | (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsV... | smatz |
2009-05-17 | (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal... | smatz |
2009-05-16 | (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolS... | smatz |
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz |
2009-04-25 | (svn r16151) -Codechange: move some includes around to prevent including half... | yexo |
2009-02-23 | (svn r15562) -Change: Use GetName() to determine the unique AI name instead o... | yexo |
2009-02-07 | (svn r15401) -Fix [FS#2619](r15027): AI::Stop changed _current_company, but d... | smatz |
2009-02-03 | (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular referenc... | rubidium |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz |
2009-01-24 | (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any... | frosch |
2009-01-20 | (svn r15175) -Feature: Add the option to select the AIs to start in a new gam... | Yexo |
2009-01-17 | (svn r15122) -Codechange: add a security assert, to make sure something never... | truebrain |
2009-01-15 | (svn r15095) -Add [NoAI]: allow AI Libraries to be in .tar files (subdir requ... | truebrain |