Age | Commit message (Collapse) | Author |
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with all other structs/classes that are in a pool.
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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something more than whitespace as description of files that don't have a description.
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building/removing a large block of track/signals/station
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structs to a place where they are only included a few times.
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it is really needed.
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their respective places.
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remotely trigger an assertion.
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easily modified.
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pointer to allocated memory instead of modifying the pointer given as parameter
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stillunknown and pv2b.
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renamed to .cpp)
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