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path: root/spritecache.c
AgeCommit message (Expand)Author
2005-02-18(svn r1885) Fix typo in r1884tron
2005-02-18(svn r1884) Change palette detection algorithm: Use the DOS palette if there ...tron
2005-02-17(svn r1882) Add a basic check if a non-existent sprite gets accessed.tron
2005-02-13(svn r1867) Include tables/sprites.h only in files which need ittron
2005-02-13(svn r1865) Fix some warningstron
2005-02-11(svn r1861) Constify Get(Non)Sprite()tron
2005-02-11(svn r1859) Miscellaneous style changestron
2005-02-11(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not i...tron
2005-02-11(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent bu...tron
2005-02-10(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing sp...tron
2005-02-10(svn r1855) Handle endianness of sprite headers when loading a sprite, not ev...tron
2005-02-10(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...tron
2005-02-10(svn r1853) Move spritecache function declarations into a header of their own...tron
2005-02-08(svn r1852) Start cleaning up sprite handling:tron
2005-02-06(svn r1833) byte -> char transition: the resttron
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-01-31(svn r1754) - Fix: you can once again load newgrf files with lots of sprites....darkvater
2005-01-28(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf fil...dominik
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the appro...tron
2005-01-19(svn r1571) Feature: Visually enhanced autorail placingdominik
2005-01-15(svn r1520) Trim 134 (!) lines with trailing whitespace ):tron
2005-01-10(svn r1458) -Fix: remove byte *s again for windows.darkvater
2005-01-10(svn r1455) Fixed spritecache.c to compilemiham
2005-01-10(svn r1454) -Fix: small warnings in spritecache.cdarkvater
2005-01-10(svn r1453) Feature: MD5 hash check for TTD filesdominik
2005-01-04(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. A...darkvater
2005-01-03(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)truelight
2004-12-12(svn r1038) Feature: OpenTTD runs with the grf files of the DOS versiondominik
2004-12-09(svn r999) New icons for the network interface, newgrf gui and the tiny eurodominik
2004-11-24(svn r803) Switch to ISO 8859-15tron
2004-11-19(svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly.pasky
2004-11-17(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.hdominik
2004-11-17(svn r651) LoadNewGrfFile() now doesn't care about num_sprites and just loads...miham
2004-11-15(svn r624) Merge r377 to trunk:tron
2004-11-14(svn r607) -Patch: [ 985102 ] static cleanuptron
2004-11-14(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom G...darkvater
2004-11-12(svn r556) -newgrf: Some seemingly proper support for loading stages of grf f...darkvater
2004-11-12(svn r554) -newgrf: Keep track of GRF files. Remember them all in a linked li...darkvater
2004-11-12(svn r553) -newgrf: Special routine for loading newgrf files. LoadNewGrfFile(...darkvater
2004-11-12(svn r552) -newgrf: Include bits forgotten when merging octo's ReplaceSprites...darkvater
2004-11-12(svn r549) -newgrf: Support for action 0xd (change a parameter (sorta variabl...darkvater
2004-09-08(svn r185) -Fix: [1016954] Cached_sprites does now work againtruelight
2004-09-08(svn r183) -Fix: fix landscape-toolbar crash when newgrf are enabled. Dominik...darkvater
2004-08-27(svn r144) Whoops, wrong variabledominik
2004-08-27(svn r143) Fix: newgrfs are working againdominik
2004-08-17(svn r75) -Add proper crediting to graphics artists to about box.darkvater
2004-08-13(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yetdominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight