Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-07-30 | (svn r2762) Simplify a loop, remove an unused variable and add many consts | tron | |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-06-01 | (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf ↵ | hackykid | |
callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback. | |||
2005-03-10 | (svn r1981) Typedef some structs and enums | tron | |
2005-01-06 | (svn r1402) Trim trailing whitespace | tron | |
2004-11-17 | (svn r654) Hopefully complete support for randomized variational ↵ | tron | |
spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | |||
2004-11-15 | (svn r625) Almost complete support for deterministic variational vehicle ↵ | tron | |
spritegroups. (pasky) | |||
2004-11-14 | (svn r610) -newgrf: Support for some basic deterministical spritegroups ↵ | darkvater | |
regarding stations. Waypoints look changes based on year now :^) (pasky). | |||
2004-11-14 | (svn r605) -newgrf: Framework for supporting variational spritegroups . ↵ | darkvater | |
Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky). | |||
2004-11-14 | (svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah | darkvater | |
2004-11-14 | (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to ↵ | darkvater | |
sprite.h (pasky) |