Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-22 | (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns ↵ | truelight | |
a valid XXX, unless there are none to pick from. Then NULL is returned. | |||
2006-08-22 | (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips ↵ | truelight | |
invalid ones -Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented. | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-08-21 | (svn r6040) -Add: when clicking twice on a Location Button, the SmallMap ↵ | truelight | |
centers on your position (based on FS#54 by thomasdev) -Add: when clicking twice in SmallMap on a position, it centers there (based on FS#54 by thomasdev) -Add: add a button in SmallMap that centers the SmallMap on your current position (based on FS#54 by thomasdev) | |||
2006-08-21 | (svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead ↵ | truelight | |
of a general function that handles that -Codechange: use always 'e' for WindowsEvent, neverr 'we' | |||
2006-08-21 | (svn r6036) -Codechange: do not handle SCROLL in a central function, but let ↵ | truelight | |
windows handle them theirself. Added WE_SCROLL for this. | |||
2006-07-26 | (svn r5609) CodeChange : Apply coding style | belugas | |
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable ↵ | tron | |
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. | |||
2006-05-21 | (svn r4938) Remove STATION_HANGAR, because it isn't really a station type of ↵ | tron | |
its own | |||
2006-04-10 | (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and ↵ | belugas | |
use IndustryGfx type instead of uint | |||
2006-04-04 | (svn r4279) s/\<CL_/CLEAR_/ | tron | |
2006-04-04 | (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ | tron | |
2006-04-03 | (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE | celestar | |
2006-03-31 | (svn r4199) - Codechange: Use industry map accessors to get industry ↵ | peter1138 | |
graphics type. | |||
2006-03-26 | (svn r4120) Use the new station functions where appropriate | tron | |
2006-03-24 | (svn r4092) CodeChange : Named sprites instead of magic numbers plus ↵ | belugas | |
create/use helper macro/enum for recoloring scheme | |||
2006-03-16 | (svn r3907) Replace many bridge related direct map accesses with calls to ↵ | tron | |
shiny new functions and mark some strange constructs with XXX | |||
2006-03-12 | (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add ↵ | tron | |
IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does | |||
2006-03-11 | (svn r3820) Be a bit more strict with types: use special types instead of ↵ | tron | |
generic byte and don't fill arbitrary data into inappropriate types | |||
2006-03-05 | (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme | tron | |
2006-02-06 | (svn r3564) Several smaller changes: | tron | |
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements | |||
2006-02-05 | (svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by ↵ | Darkvater | |
adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations. | |||
2006-02-05 | (svn r3556) Add accessors for handling tree tiles | tron | |
See tree.h for details | |||
2006-02-03 | (svn r3529) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; ↵ | Darkvater | |
alignment issues (thanks Tron for the help) | |||
2006-02-01 | (svn r3514) -Codechange: Replace direct fiddling of bits for the ground type ↵ | tron | |
and density of clear tiles with symbolic names and accessors. See clear.h for details | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2006-02-01 | (svn r3510) Fiddle with whitespace and parentheses | tron | |
2006-01-28 | (svn r3462) - Fix: a one-off pixel alignment in the minimap window that ↵ | Darkvater | |
"overflowed" its panel in the tropical climate (qball should be satisfied now) | |||
2005-12-07 | (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect ↵ | peter1138 | |
their actual use, and add "Close Window" tooltip where missing. | |||
2005-11-14 | (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT | tron | |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵ | tron | |
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up | |||
2005-08-27 | (svn r2894) Simplify colouring in owner-mode in the minimap regarding towns ↵ | tron | |
and get rid of some magic numbers | |||
2005-08-11 | (svn r2858) -Codechange: resolved some magic numbers (_Luca_) | truelight | |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron | |
2005-07-15 | (svn r2571) Add explicit type Pixel for ... Pixels | tron | |
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-06-25 | (svn r2487) Replace TILE_XY by TileXY/TileDiffXY | tron | |
2005-06-06 | (svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron) | Darkvater | |
- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code | |||
2005-06-06 | (svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch ↵ | Darkvater | |
into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area. | |||
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix ↵ | tron | |
some bogus reads of _map_owner | |||
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-05-15 | (svn r2319) - Fix: copying/pasting from the extra viewport did not center on ↵ | Darkvater | |
what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation. | |||
2005-03-17 | (svn r2020) Reduce code duplication in the minimap code a bit | tron | |
2005-03-17 | (svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if ↵ | tron | |
cascade -> switch | |||
2005-03-15 | (svn r2015) Use a struct and an inline function for colour masking on the ↵ | tron | |
mini-map - this should improve readability a bit | |||
2005-02-10 | (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites ↵ | tron | |
(returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) | |||
2005-02-10 | (svn r1853) Move spritecache function declarations into a header of their ↵ | tron | |
own and use SpriteID as parameter type where appropriate | |||
2005-01-29 | (svn r1718) Use the enum TileType as parameter/return type for ↵ | tron | |
[GS]etTileType() instead of plain int. This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. |