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path: root/ship_gui.c
AgeCommit message (Expand)Author
2005-12-29(svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_B...tron
2005-12-28(svn r3350) Fix widget glitch in player ship window (missed in r1379)peter1138
2005-12-14(svn r3300) Remove unreachable code - in this case some duplicate breakstron
2005-12-07(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect th...peter1138
2005-11-14(svn r3181) -Bracingtron
2005-11-13(svn r3172) static, consttron
2005-10-29(svn r3099) Copy&pasto in r3098tron
2005-10-28(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused re...tron
2005-10-23(svn r3078) Some more stuff, which piled up:tron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-15(svn r3046) Replace some numbers with sprite names and fix a typo in the spri...tron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-10-01(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, p...tron
2005-09-27(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int a...tron
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-09-10(svn r2932) Give the strings consisting of an up/a down arrow symbolic namestron
2005-08-02(svn r2795) -Fix: [Clone vehilcle] all error messages should now tell the rig...bjarni
2005-08-01(svn r2781) Fix some of the issues with variables in .h files.ludde
2005-07-31(svn r2772) Simplify the age notice in the vehicle details windowtron
2005-07-31(svn r2764) -Feature: Clone vehiclesbjarni
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...celestar
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-17(svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead...Darkvater
2005-07-17(svn r2613) - Truncate savegames, and vehicle-texts in their window.Darkvater
2005-07-16(svn r2594) Fix: [strgen] Misc updates to the string system.ludde
2005-06-27(svn r2492) Remove some pointless casts and fix some nearby indentationtron
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-06-15(svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'f...hackykid
2005-06-07(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]tron
2005-06-05(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, ...hackykid
2005-06-05(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game....hackykid
2005-06-04(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-05-15(svn r2324) Introduce _cmd_text for passing strings with a command instead of...tron
2005-05-14(svn r2306) - CodeChange: Check the last commands; refits. This needed an ext...Darkvater
2005-05-11(svn r2294) - CodeChange: check the service interval settings when changing o...Darkvater
2005-05-02(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for shipsmatthijs
2005-03-11(svn r1989) -Feature: Resizable vehicle view windows; this is based on a patc...tron
2005-02-06(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...matthijs
2005-02-06(svn r1827) Next iteration of the byte -> char transition: some string drawin...tron
2005-02-06(svn r1817) -Codechange: Moved depot-functions to depot.ctruelight
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-02-04(svn r1798) GetFoo(i)->index is per definition i, so replace the former with ...tron
2005-01-31(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each v...darkvater
2005-01-23(svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERStruelight
2005-01-18(svn r1556) -Fix: Vehicle list updates should now really workCelestar
2005-01-15(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.truelight