Age | Commit message (Collapse) | Author |
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(sound.[ch])
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hope nothing conflicts with it in X.
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appropriate warning flags in the Makefile
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(doode)
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reenabled again
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
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- Networking
- File selector issue
- Keyboard input
- Dedicated server console issue (use dedicated.cmd to open a server)
- Plus many other minor issues
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-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
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If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
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Cleanups and #if 0 some unused debug code
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Thanks to lvoge
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fixed \o/ 2004-03-30 (Tron)
-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
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for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
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anyways, just showed graphical output)
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new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
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regardless of keyboard layout
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implementation (Tron)
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options
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better performance
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