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2004-11-15(svn r621) Merge r450 to trunk:tron
Cleanups and #if 0 some unused debug code
2004-11-14(svn r607) -Patch: [ 985102 ] static cleanuptron
Thanks to lvoge
2004-09-23(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been ↵darkvater
fixed \o/ 2004-03-30 (Tron) -Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
2004-09-22(svn r308) Added debug hotkey 'caps lock' for sdl builds as welldominik
2004-09-19(svn r297) Fix (SDL): Added a confirmation dialog when quitting the gamedominik
2004-09-14(svn r246) -Fix: 64bit machine warnings for sdl.c (Tron)darkvater
2004-09-12(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵darkvater
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-10(svn r197) -Fix: Disable Fast Forward in network games visually (didn't work ↵darkvater
anyways, just showed graphical output)
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-09-07(svn r180) -Fix: some more warning fixes for C99 (Tron)darkvater
2004-09-06(svn r171) MorphOS: added hotkey for console (tokai)bjarni
2004-09-06(svn r168) added a console hotkey on macbjarni
2004-08-24(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds ↵darkvater
new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24(svn r130) Change: hotkey for console is Backquote (the key left to '1', ↵dominik
regardless of keyboard layout
2004-08-24(svn r129) Fix: no more same multiple resolutions due to incorrect SDL ↵dominik
implementation (Tron)
2004-08-23(svn r120) Fix: (SDL) same resolution was displayed more than once in game ↵dominik
options
2004-08-15(svn r61) Fixed warning in sdl.corudge
2004-08-12(svn r37) Do not change to HWSURFACE since it's not working!darkvater
2004-08-12(svn r35) -Fix Change SDL_HWSURFACE back to SDL_SWSURFACE (Diablo-3D); ↵darkvater
better performance
2004-08-11(svn r19) SDL performance fix fo palette animation and mouse jumping (jirif)dominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight