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2004-12-13(svn r1077) Implements scripts/autoexec.scr to get executed on game starting ↵dominik
(sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry
2004-12-13(svn r1064) -Fixed typo (tnx GeniusDex)truelight
2004-12-13(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'truelight
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr)
2004-12-13(svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', ↵truelight
'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de)
2004-12-13(svn r1050) -Fix: [Network] Scripts are no longer under revision controltruelight
-Add: [Network] Moved original scripts to be example scripts
2004-12-04(svn r942) -Merged branch/network back into the trunktruelight
2004-09-15(svn r263) -Fix: on_server.scr contained an unneeded ";"signde
-Fix: saving or loading a map doesnt pauses the game anymore
2004-09-14(svn r248) -Feature: console script files "exec myscript.file"darkvater
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt" -Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts