Age | Commit message (Collapse) | Author |
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'protect' and 'name' in:
- set server_pw "password"
- set server_name "servername"
- set company_pw "password"
- set name "playername"
(patch by sign_de)
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-Add: [Network] Moved original scripts to be example scripts
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-Fix: saving or loading a map doesnt pauses the game anymore
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-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
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