Age | Commit message (Expand) | Author |
2005-03-19 | (svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs | celestar |
2005-03-15 | (svn r2018) Yet another workaround | tron |
2005-03-15 | (svn r2017) Explicitly mark SlReadByte as 'inline' | tron |
2005-03-15 | (svn r2014) Don't manually inline a piece of code | tron |
2005-02-23 | (svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is n... | Darkvater |
2005-02-06 | (svn r1818) -Add: Dynamic orders (up to 64k orders) | truelight |
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron |
2005-02-04 | (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadst... | truelight |
2005-02-04 | (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to... | truelight |
2005-02-04 | (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) | truelight |
2005-02-03 | (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations | truelight |
2005-02-02 | (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id | truelight |
2005-02-02 | (svn r1768) -Codechange: Store town index in _map2 of town tiles | celestar |
2005-02-01 | (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno... | truelight |
2005-01-29 | (svn r1722) -Feature: Bigger maps - anyone? | tron |
2005-01-29 | (svn r1721) -Feature: It is now possible to build multiple road stations (up ... | celestar |
2005-01-25 | (svn r1673) - Codechange: Removed some redundant comments from r1667 | dominik |
2005-01-25 | (svn r1667) - Feature: Signs are now shown in the color of the player who cre... | dominik |
2005-01-22 | (svn r1596) Add some more statics | tron |
2005-01-22 | (svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to ... | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-15 | (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. | truelight |
2005-01-09 | (svn r1440) -Feature: Allows more flexible airport layouts now, as the number of | celestar |
2005-01-08 | (svn r1429) Change: bumped savegame to revision 5. | truelight |
2005-01-08 | (svn r1426) -Codechange: cleaned up the reference code in the saveload routines | truelight |
2005-01-07 | (svn r1417) Fix: The invisible tiles on the southern border are now converted... | dominik |
2004-12-28 | (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo... | truelight |
2004-12-23 | (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge) | truelight |
2004-12-22 | (svn r1222) Currency cleanup. Changed some currency symbols according to foru... | dominik |
2004-12-14 | (svn r1082) Feature: Chat toolbar | dominik |
2004-12-13 | (svn r1076) Feature: Patch setting to autosave the game on exit | dominik |
2004-12-13 | (svn r1041) Under certain circumstances obsolete fields are included in the s... | tron |
2004-12-03 | (svn r907) Sprinkle holy ANSI water: | tron |
2004-11-24 | (svn r793) Merge INLINE -> inline replacement (revision 376) | tron |
2004-11-14 | (svn r607) -Patch: [ 985102 ] static cleanup | tron |
2004-09-12 | (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron fo... | darkvater |
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight |
2004-08-23 | (svn r122) Change: exclusive transport rights are now stored per town instead... | dominik |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight |