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path: root/saveload.c
AgeCommit message (Expand)Author
2005-03-20(svn r2033) - Fix: Fix some more desync by saving the town growth frequency i...pasky
2005-03-19(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncscelestar
2005-03-15(svn r2018) Yet another workaroundtron
2005-03-15(svn r2017) Explicitly mark SlReadByte as 'inline'tron
2005-03-15(svn r2014) Don't manually inline a piece of codetron
2005-02-23(svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is n...Darkvater
2005-02-06(svn r1818) -Add: Dynamic orders (up to 64k orders)truelight
2005-02-06(svn r1817) -Codechange: Moved depot-functions to depot.ctruelight
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-02-04(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadst...truelight
2005-02-04(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to...truelight
2005-02-04(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)truelight
2005-02-03(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stationstruelight
2005-02-02(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-idtruelight
2005-02-02(svn r1768) -Codechange: Store town index in _map2 of town tilescelestar
2005-02-01(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno...truelight
2005-01-29(svn r1722) -Feature: Bigger maps - anyone?tron
2005-01-29(svn r1721) -Feature: It is now possible to build multiple road stations (up ...celestar
2005-01-25(svn r1673) - Codechange: Removed some redundant comments from r1667dominik
2005-01-25(svn r1667) - Feature: Signs are now shown in the color of the player who cre...dominik
2005-01-22(svn r1596) Add some more staticstron
2005-01-22(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to ...tron
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the appro...tron
2005-01-15(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.truelight
2005-01-09(svn r1440) -Feature: Allows more flexible airport layouts now, as the number ofcelestar
2005-01-08(svn r1429) Change: bumped savegame to revision 5.truelight
2005-01-08(svn r1426) -Codechange: cleaned up the reference code in the saveload routinestruelight
2005-01-07(svn r1417) Fix: The invisible tiles on the southern border are now converted...dominik
2004-12-28(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo...truelight
2004-12-23(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)truelight
2004-12-22(svn r1222) Currency cleanup. Changed some currency symbols according to foru...dominik
2004-12-14(svn r1082) Feature: Chat toolbardominik
2004-12-13(svn r1076) Feature: Patch setting to autosave the game on exitdominik
2004-12-13(svn r1041) Under certain circumstances obsolete fields are included in the s...tron
2004-12-03(svn r907) Sprinkle holy ANSI water:tron
2004-11-24(svn r793) Merge INLINE -> inline replacement (revision 376)tron
2004-11-14(svn r607) -Patch: [ 985102 ] static cleanuptron
2004-09-12(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron fo...darkvater
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-08-23(svn r122) Change: exclusive transport rights are now stored per town instead...dominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight