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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload.c
Age
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Author
2005-03-24
(svn r2041) -Fix: not all vehicles did get a day_proc call (because of roundi...
truelight
2005-03-20
(svn r2033) - Fix: Fix some more desync by saving the town growth frequency i...
pasky
2005-03-19
(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs
celestar
2005-03-15
(svn r2018) Yet another workaround
tron
2005-03-15
(svn r2017) Explicitly mark SlReadByte as 'inline'
tron
2005-03-15
(svn r2014) Don't manually inline a piece of code
tron
2005-02-23
(svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is n...
Darkvater
2005-02-06
(svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight
2005-02-06
(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
2005-02-05
(svn r1803) Move debugging stuff into files of it's own
tron
2005-02-04
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadst...
truelight
2005-02-04
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to...
truelight
2005-02-04
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
2005-02-03
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight
2005-02-02
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
truelight
2005-02-02
(svn r1768) -Codechange: Store town index in _map2 of town tiles
celestar
2005-02-01
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno...
truelight
2005-01-29
(svn r1722) -Feature: Bigger maps - anyone?
tron
2005-01-29
(svn r1721) -Feature: It is now possible to build multiple road stations (up ...
celestar
2005-01-25
(svn r1673) - Codechange: Removed some redundant comments from r1667
dominik
2005-01-25
(svn r1667) - Feature: Signs are now shown in the color of the player who cre...
dominik
2005-01-22
(svn r1596) Add some more statics
tron
2005-01-22
(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to ...
tron
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-15
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
2005-01-09
(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of
celestar
2005-01-08
(svn r1429) Change: bumped savegame to revision 5.
truelight
2005-01-08
(svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
2005-01-07
(svn r1417) Fix: The invisible tiles on the southern border are now converted...
dominik
2004-12-28
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo...
truelight
2004-12-23
(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
truelight
2004-12-22
(svn r1222) Currency cleanup. Changed some currency symbols according to foru...
dominik
2004-12-14
(svn r1082) Feature: Chat toolbar
dominik
2004-12-13
(svn r1076) Feature: Patch setting to autosave the game on exit
dominik
2004-12-13
(svn r1041) Under certain circumstances obsolete fields are included in the s...
tron
2004-12-03
(svn r907) Sprinkle holy ANSI water:
tron
2004-11-24
(svn r793) Merge INLINE -> inline replacement (revision 376)
tron
2004-11-14
(svn r607) -Patch: [ 985102 ] static cleanup
tron
2004-09-12
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron fo...
darkvater
2004-09-10
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
2004-08-23
(svn r122) Change: exclusive transport rights are now stored per town instead...
dominik
2004-08-09
(svn r1) Import of revision 975 of old (crashed) SVN
truelight
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