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2006-08-22(svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered ↵belugas
label CodeChange : Move almost all fixed strings from ON_PAINT event to Widget array using WWT_LABEL. Feature : All "Select Refit Cargo" are now centered, instead of been left aligned
2006-08-22(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵rubidium
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-20(svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant.rubidium
2006-08-19(svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for ↵truelight
textboxes to only allow certain patterns (like numbers only)
2006-08-16(svn r5926) -Codechange: make _cur_year contain the full year, instead of ↵rubidium
the offset since 1920 -Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-15(svn r5918) -Cleanup: rename ConvertDayToYMD/ConvertYMDToDay as they really ↵rubidium
convert a Date to/from a YearMonthDay. -Cleanup: swap ConvertDateToYMD's parameters to make the order consistent with the name of the function.
2006-08-15(svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and ↵rubidium
BASE_YEAR when comparing _cur_year with a 'full' year. -Cleanup: replace some magic '1920' values with BASE_YEAR.
2006-08-15(svn r5910) Fix some more warnings on MSVC by using (void*) casts. Followup ↵Darkvater
of r5907.
2006-08-14(svn r5894) Remove a totally unnecessary indirection in the vehicle sorter ↵tron
code. Less code, less data, simply better
2006-08-14(svn r5887) -Cleanup: move date related functions, defines and variables to ↵rubidium
date.[ch] -Cleanup: fix whitespace related coding style issues in date.[ch] -Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-09(svn r5820) - NewGRF: Add support for extra vehicle text in the purchase ↵peter1138
list for road vehicles, aircraft and ships.
2006-07-26(svn r5609) CodeChange : Apply coding stylebelugas
2006-06-27(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectaculartron
2006-06-11(svn r5225) Some windows periodically check if their parent exists - if not ↵tron
they close themselves This is unnecessary, because their parents already close them when they get closed Therefore remove the code for the periodic checks
2006-06-10(svn r5210) Many small changes which piled up: const, unsigned, variable ↵tron
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
2006-06-09(svn r5191) - NewGRF: add cargo refit support for road vehiclespeter1138
2006-06-05(svn r5119) -Fix: If a road vehicle is on a road depot tile and stopped ↵tron
doesn't mean it's in the depot. Use the proper test for this
2006-06-05(svn r5118) Add IsRoadVehInDepot{Stopped,}()tron
2006-06-04(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. ↵tron
_new_vehicle_id is enough.
2006-05-21(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID playertron
2006-05-21(svn r4940) Remove the dubious feature of remembering the last built depot. ↵tron
It serves no real purpose except causing confusion
2006-04-08(svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to ↵peter1138
within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
2006-04-03(svn r4259) -[multistop] Fix/Feature/Codechange:celestar
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles. 2) Removed the "wait for stop" feature, because it did not work in practise. 3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet) 4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops. 5) Hopefully the last fundamental change to multistop
2006-03-16(svn r3909) [multistop]celestar
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot. -Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...) -Fix: Vehicles no longer stop on crossings and during overtake operations
2006-03-08(svn r3783) Replace further ints and magic numbers by Direction, ↵tron
DiagDirection and friends
2006-02-20(svn r3631) - 2cc: Remove use of some temporary variables and perform minor ↵peter1138
optimization in the form of the ternary operator.
2006-02-20(svn r3620) - 2cc: Replace use of macro to determine colour map with a ↵peter1138
function call for drawing of vehicles.
2006-02-03(svn r3524) - Split newgrf features from engine.[ch] into ↵peter1138
newgrf_engine.[ch], and add the new files to project files.
2006-02-02(svn r3520) Remove unused parameters from some functionstron
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-01-05(svn r3367) Unify the 4 distinct ↵tron
CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command. As side effect this is a -Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2005-12-29(svn r3354) Fix a typo, which survived for about 3000 revisions: ↵tron
s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu)
2005-12-14(svn r3300) Remove unreachable code - in this case some duplicate breakstron
2005-12-07(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect ↵peter1138
their actual use, and add "Close Window" tooltip where missing.
2005-11-14(svn r3181) -Bracingtron
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if
2005-11-13(svn r3172) static, consttron
2005-10-29(svn r3099) Copy&pasto in r3098tron
2005-10-28(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused ↵tron
return values, ... mostly related to the clone vehicle GUI
2005-10-23(svn r3078) Some more stuff, which piled up:tron
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵tron
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up
2005-10-15(svn r3046) Replace some numbers with sprite names and fix a typo in the ↵tron
sprite list
2005-10-07(svn r3024) -Codechange: Another batch of replacements of ↵tron
int/uint/int16/byte/-1 with proper types and constants
2005-10-01(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, ↵tron
plus some related changes (mostly casts)
2005-09-27(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int ↵tron
and -1
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* ↵Darkvater
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
2005-09-10(svn r2932) Give the strings consisting of an up/a down arrow symbolic namestron
2005-08-02(svn r2795) -Fix: [Clone vehilcle] all error messages should now tell the ↵bjarni
right vehicle type (chrishuebsch)
2005-08-01(svn r2781) Fix some of the issues with variables in .h files.ludde
2005-07-31(svn r2772) Simplify the age notice in the vehicle details windowtron
2005-07-31(svn r2764) -Feature: Clone vehiclesbjarni
-This allows a player to clone an excisting vehicle of his own -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf