Age | Commit message (Expand) | Author |
2005-05-02 | (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) | matthijs |
2005-05-02 | (svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when i... | matthijs |
2005-04-18 | (svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that i... | celestar |
2005-04-15 | (svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would ... | matthijs |
2005-04-11 | (svn r2184) - CodeChange: remove the copy of ClearSlot(), which is now also c... | Darkvater |
2005-04-08 | (svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f... | celestar |
2005-04-08 | (svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.tr... | Darkvater |
2005-03-20 | (svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flag... | celestar |
2005-03-19 | (svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_re... | bjarni |
2005-03-09 | (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one e... | celestar |
2005-03-08 | (svn r1959) -Fix: Repaired two memleaks I have hacked :( | Celestar |
2005-03-06 | (svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot buil... | pasky |
2005-02-22 | (svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. ... | Darkvater |
2005-02-12 | (svn r1863) Give the effect vehicle type enums more descriptive names and use... | tron |
2005-02-06 | (svn r1834) - Fix: NPF does not check the owner of its target, busses try to ... | matthijs |
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron |
2005-02-05 | (svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging | celestar |
2005-02-04 | (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to... | truelight |
2005-02-02 | (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id | truelight |
2005-01-31 | (svn r1751) - Feature: New PathFinder (NPF). | matthijs |
2005-01-31 | (svn r1749) Move the functions which calculate distances to map.[ch] and give... | tron |
2005-01-30 | (svn r1743) -Fix: Multistop: Added some debug output and made sure that orpha... | celestar |
2005-01-30 | (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehi... | bjarni |
2005-01-30 | (svn r1736) -Fix: Forgot to remove some unused variables in last commit :( | celestar |
2005-01-30 | (svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops | celestar |
2005-01-30 | (svn r1728) - Fix: now a player can only build a road vehicle in depots he ow... | bjarni |
2005-01-29 | (svn r1721) -Feature: It is now possible to build multiple road stations (up ... | celestar |
2005-01-29 | (svn r1713) Split off several functions which query/set information about a s... | tron |
2005-01-29 | (svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the ... | bjarni |
2005-01-28 | (svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot ... | bjarni |
2005-01-27 | (svn r1701) Style police ^^ | tron |
2005-01-27 | (svn r1700) - Fix: Hacked clients can no longer be used to build vehicles tha... | bjarni |
2005-01-24 | (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles e... | bjarni |
2005-01-23 | (svn r1629) added a counter to tell how many engines you have of each type to... | bjarni |
2005-01-22 | (svn r1596) Add some more statics | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-17 | (svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before | celestar |
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ... | tron |
2005-01-15 | (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. | truelight |
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the... | tron |
2005-01-06 | (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an... | truelight |
2005-01-05 | (svn r1390) Use TileOffsByDir() instead of home brewed table | tron |
2005-01-05 | (svn r1386) Move TileIndexDiff to map.h | tron |
2005-01-02 | (svn r1323) Adding autoreplace feature | bjarni |
2004-12-29 | (svn r1297) Language fixes in the source.. (ln-) | miham |
2004-12-28 | (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo... | truelight |
2004-12-27 | (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side... | truelight |
2004-12-21 | (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just ... | darkvater |
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files map.... | tron |