index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
roadveh_cmd.c
Age
Commit message (
Expand
)
Author
2005-06-27
(svn r2492) Remove some pointless casts and fix some nearby indentation
tron
2005-06-25
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi...
tron
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-06-16
(svn r2448) General cleanup of rail related code, more to follow.
matthijs
2005-06-15
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
celestar
2005-06-07
(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro...
Darkvater
2005-06-07
(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]
tron
2005-06-04
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-05-12
(svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
2005-05-11
(svn r2294) - CodeChange: check the service interval settings when changing o...
Darkvater
2005-05-06
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have...
celestar
2005-05-03
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
matthijs
2005-05-03
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, o...
matthijs
2005-05-02
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
2005-05-02
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when i...
matthijs
2005-04-18
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that i...
celestar
2005-04-15
(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would ...
matthijs
2005-04-11
(svn r2184) - CodeChange: remove the copy of ClearSlot(), which is now also c...
Darkvater
2005-04-08
(svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f...
celestar
2005-04-08
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.tr...
Darkvater
2005-03-20
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flag...
celestar
2005-03-19
(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_re...
bjarni
2005-03-09
(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one e...
celestar
2005-03-08
(svn r1959) -Fix: Repaired two memleaks I have hacked :(
Celestar
2005-03-06
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot buil...
pasky
2005-02-22
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. ...
Darkvater
2005-02-12
(svn r1863) Give the effect vehicle type enums more descriptive names and use...
tron
2005-02-06
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...
matthijs
2005-02-06
(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
2005-02-05
(svn r1803) Move debugging stuff into files of it's own
tron
2005-02-05
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
celestar
2005-02-04
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to...
truelight
2005-02-02
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
truelight
2005-01-31
(svn r1751) - Feature: New PathFinder (NPF).
matthijs
2005-01-31
(svn r1749) Move the functions which calculate distances to map.[ch] and give...
tron
2005-01-30
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orpha...
celestar
2005-01-30
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehi...
bjarni
2005-01-30
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
celestar
2005-01-30
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
celestar
2005-01-30
(svn r1728) - Fix: now a player can only build a road vehicle in depots he ow...
bjarni
2005-01-29
(svn r1721) -Feature: It is now possible to build multiple road stations (up ...
celestar
2005-01-29
(svn r1713) Split off several functions which query/set information about a s...
tron
2005-01-29
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the ...
bjarni
2005-01-28
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot ...
bjarni
2005-01-27
(svn r1701) Style police ^^
tron
2005-01-27
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles tha...
bjarni
2005-01-24
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles e...
bjarni
2005-01-23
(svn r1629) added a counter to tell how many engines you have of each type to...
bjarni
2005-01-22
(svn r1596) Add some more statics
tron
[next]