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2006-10-24(svn r6925) -Codechange: Be more strict with widget distinctions. WWT_PANEL ↵Darkvater
is only plain panel, WWT_IMGBTN must contain an image for drawing. Renamed WWT_PANEL_2 to WWT_IMGBTN_2 because that is what it is. Added WWT_PUSHBTN that is either just a pushable button, or a textbutton, which text's drawn dynamically independent of widget.
2006-10-24(svn r6924) -Codechange: Give the last (in the widget arrays at least) ↵Darkvater
sprites meaningful names.
2006-10-14(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to ↵Darkvater
PLAYER_SPECTATOR and put it into player.h where it belongs (instead of map.h)
2006-10-03(svn r6631) -Codechange: Use accessors for click_state.belugas
Another step toward merging XTDwidget. The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03(svn r6619) -Codechange: Use accessors for disabled_state.belugas
Another step toward merging XTDwidget. The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-09-23(svn r6499) -Codechange: Finally, got "byte event" outside of the union ↵belugas
WindowEvent, which is now a struct
2006-09-05(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because ↵Darkvater
it accepts DiagDirections, and add TileOffsByDir that handles Directions. -Codechange: Make the treeloop use TileOffsByDir().
2006-08-29(svn r6205) -CodeChange : use a switch case instead of a cascade of ifbelugas
-CodeChange : rename var Engine *e to Engine *eng, since we have WindowEvent *e in same fnct -CodeChange : fix a broken tabulation on a switch case. SOme breathing spaces too
2006-08-28(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else ↵rubidium
{' -> '} else {', tabs between code and comment, etc.
2006-08-22(svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered ↵belugas
label CodeChange : Move almost all fixed strings from ON_PAINT event to Widget array using WWT_LABEL. Feature : All "Select Refit Cargo" are now centered, instead of been left aligned
2006-08-22(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵rubidium
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-03(svn r5723) - Move the declaration of DrawRoadDepotSprite() out of ↵tron
functions.h (but I'm not too happy with the new header) - Use DiagDirection instead of plain int for the orientation of the depot graphics - Rename the associated data tables with sprites to something more meaningful
2006-07-26(svn r5609) CodeChange : Apply coding stylebelugas
2006-06-27(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectaculartron
2006-06-10(svn r5219) CMD_CLEAR_AREA doesn't use p2, so don't pass anything seemingly ↵tron
meaningful
2006-06-10(svn r5210) Many small changes which piled up: const, unsigned, variable ↵tron
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
2006-05-09(svn r4789) - Codechange: rename RoadType to RoadTileType and ↵rubidium
ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
2006-04-10(svn r4342) Change the first two parameters of commands - virtual pixel ↵tron
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-03-06(svn r3774) Remove some more magic numbers and typestron
2006-03-06(svn r3773) Shove some semantics down ottd's throat by replacing ints and ↵tron
magic numbers by enums and some related changes
2006-03-03(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, ↵tron
because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2005-12-14(svn r3298) Remove unused and write-only variablestron
2005-12-07(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect ↵peter1138
their actual use, and add "Close Window" tooltip where missing.
2005-11-14(svn r3181) -Bracingtron
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if
2005-11-14(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBITtron
2005-11-13(svn r3173) Use the trinary operator and switch to improve readabilitytron
Also align short cases nicely
2005-11-09(svn r3157) - Feature: Added patch option to link the terraform toolbar to ↵peter1138
the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars.
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of ↵tron
structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-06-29(svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the ↵tron
selection wasn't correctly redrawn
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-06(svn r2420) - Codechange: magic number elminitation of cursorsprites.Darkvater
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-02-13(svn r1867) Include tables/sprites.h only in files which need ittron
2005-01-29(svn r1721) -Feature: It is now possible to build multiple road stations (up ↵celestar
to 8) on a single station. Thanks to: Truelight for the saveload code, Darkvater and Hackykid for network testing and Tron for proof-reading 1500 lines of diff.
2005-01-29(svn r1713) Split off several functions which query/set information about a ↵tron
single tile from map.h and put them into a seperate file tile.h
2005-01-23(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows ↵darkvater
of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately).
2005-01-23(svn r1610) Remove trailing whitespace (last time ever, i hope)tron
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the ↵tron
appropriate warning flags in the Makefile
2005-01-20(svn r1573) -Fix: Station and depot building mode is now terminated if thecelestar
corresponding windows are closed [ 1104277 ]
2005-01-16(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵tron
them into inline functions and add some asserts
2005-01-12(svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment ↵darkvater
area wasn't reset when road station window was unselected -Fix: small GUI glitch in terraform toolbar
2005-01-08(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator modedominik
2005-01-05(svn r1386) Move TileIndexDiff to map.htron
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-03(svn r1348) -Feature: resizable windows. Read the comment in window.h to ↵truelight
find out how the system works. All useful windows are already made resizable. Enjoy :) -Fix: fixed some GUI-glitches and flaws along the way
2004-12-23(svn r1254) - Fix: [ 993500 ] High bridge rendering errordominik
- Changed button to open landscaping toolbar
2004-12-23(svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for ↵darkvater
the notice teeone