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2006-03-24(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to ↵celestar
put and get the status of a level crossing
2006-03-24(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town ↵tron
from a tile
2006-03-21(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing waytron
2006-03-20(svn r3990) Remove another call to FindLandscapeHeight()tron
2006-03-19(svn r3986) Add [GS]etCrossingRoadOwnertron
2006-03-19(svn r3984) Add a function to get the road axis of a level crossingtron
2006-03-19(svn r3981) More work for the rail accessing functions and enumstron
2006-03-19(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵tron
get information about rail tiles
2006-03-17(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()tron
2006-03-16(svn r3907) Replace many bridge related direct map accesses with calls to ↵tron
shiny new functions and mark some strange constructs with XXX
2006-03-13(svn r3846) Add functions to set the type of stuff (clear, water, rail, ↵tron
road) under bridges
2006-03-10(svn r3812) Remove a pointless gototron
2006-03-08(svn r3795) Add a function to request the orientation of a depottron
2006-03-06(svn r3773) Shove some semantics down ottd's throat by replacing ints and ↵tron
magic numbers by enums and some related changes
2006-03-05(svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me ↵tron
deem it unnecessary
2006-03-05(svn r3766) Add a function to get the RoadBits from an arbitrary tiletron
2006-03-05(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-schemetron
2006-03-01(svn r3699) Replace some magic numbers for checking for a suitable slope for ↵tron
a level crossing by some less magic numbers
2006-03-01(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the ↵tron
code by using them
2006-03-01(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵tron
which direction a pieces of rail goes
2006-03-01(svn r3696) Add functions to turn a tile into a normal rail ↵tron
tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01(svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)tron
2006-02-28(svn r3689) Add functions to turn a tile into either a normal road tile, a ↵tron
level crossing or a road depot
2006-02-28(svn r3687) Complete some bits I missed whenn adding accessor functions for ↵tron
road types and pieces
2006-02-28(svn r3686) Dispel some strange magic regarding level crossings and foundations:tron
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-27(svn r3680) Fix some magic numbers which got damaged in r1768tron
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-23(svn r3660) Convert further road bits and type references to the functions/enumstron
2006-02-23(svn r3659) Add function to get the road bits of a level crossingtron
2006-02-23(svn r3658) Add functions and symbolic names to retrieve road tile types and ↵tron
road pieces
2006-02-23(svn r3657) Fix indentation and remove now unused variable, which i forgot ↵tron
in r3655
2006-02-23(svn r3656) Simplify the overly complicated check for road pieces under a bridgetron
2006-02-23(svn r3655) Simplify a boolean expression and turn 3 if-cascades into switchestron
2006-02-21(svn r3650) Fix braino in r3649, spotted by Mihamixtron
2006-02-21(svn r3649) Turn several if-cascades into switch()estron
2006-02-21(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ↵tron
it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵tron
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
2006-02-06(svn r3564) Several smaller changes:tron
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements
2006-02-02(svn r3520) Remove unused parameters from some functionstron
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-30(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a ↵tron
TileIndex points to a tile on the map
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵Darkvater
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-23(svn r3420) - Fix typo made back in r2997...peter1138
2006-01-21(svn r3413) - Fix: Under certain conditions placing a road tile parallel ↵peter1138
under a bridge would, instead of failing, succeed and place a perpendicular piece.
2006-01-05(svn r3365) Staticise 36 functionstron
2005-12-18(svn r3313) Remove GPMI related changes from trunktron
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-14(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_truelight
2005-12-10(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()peter1138
2005-12-02(svn r3253) -Add: add BuildRoad event for AIstruelight
2005-11-23(svn r3232) -Add: implemented the event-system for AIstruelight
-Add: added several hooks (event-callbacks) for road-related-stuff