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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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road_cmd.c
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Author
2005-10-20
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
2005-10-19
(svn r3066) Constify the parameter of GetSlopeZ_*()
tron
2005-10-19
(svn r3064) Replace some numbers by sprite names
tron
2005-10-13
(svn r3037) Don't deduce the sprites for tunnels and level crossings from mag...
tron
2005-10-10
(svn r3028) s/255/OWNER_SPECTATOR/
tron
2005-10-05
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
tron
2005-09-29
(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into ...
peter1138
2005-09-28
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...
tron
2005-09-18
(svn r2962) - const correctness for all Get* functions and most Draw* functio...
Darkvater
2005-09-14
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...
Darkvater
2005-09-13
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s...
truelight
2005-07-24
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...
celestar
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-22
(svn r2673) Include functions.h directly, not globally via openttd.h
tron
2005-07-20
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
celestar
2005-07-20
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...
tron
2005-07-19
(svn r2643) Get rid of some unnecessary casts
tron
2005-07-19
(svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to...
tron
2005-07-16
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is ...
celestar
2005-07-15
(svn r2584) - Fix: Game no longer asserts when you use the remove-road tool o...
Darkvater
2005-07-13
(svn r2558) Change the internal map format from 7 arrays to one array of stru...
tron
2005-07-04
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu...
hackykid
2005-06-27
(svn r2492) Remove some pointless casts and fix some nearby indentation
tron
2005-06-25
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
2005-06-25
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi...
tron
2005-06-24
(svn r2485) Missed two uint -> TileIndex, thanks _Luca_
tron
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-06-16
(svn r2448) General cleanup of rail related code, more to follow.
matthijs
2005-06-07
(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro...
Darkvater
2005-06-04
(svn r2408) Introduce SetTileOwner() and use it
tron
2005-06-04
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-05-10
(svn r2289) - Fix (regression): check p1 param of road-depot building instead...
Darkvater
2005-05-09
(svn r2288) - CodeChange: protected the next batch of commands (41 so far, ou...
Darkvater
2005-04-03
(svn r2142) - Fix: Game no longer crashes when you want to remove a piece of ...
Darkvater
2005-02-22
(svn r1902) Replace some casts with proper typing
tron
2005-02-12
(svn r1863) Give the effect vehicle type enums more descriptive names and use...
tron
2005-02-06
(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to...
truelight
2005-02-06
(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
2005-02-04
(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
truelight
2005-02-04
(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
truelight
2005-02-02
(svn r1768) -Codechange: Store town index in _map2 of town tiles
celestar
2005-01-31
(svn r1751) - Feature: New PathFinder (NPF).
matthijs
2005-01-31
(svn r1749) Move the functions which calculate distances to map.[ch] and give...
tron
2005-01-29
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType...
tron
2005-01-29
(svn r1713) Split off several functions which query/set information about a s...
tron
2005-01-22
(svn r1596) Add some more statics
tron
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-18
(svn r1560) Introduce SetTileType() and SetTileHeight()
tron
2005-01-16
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it act...
tron
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