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path: root/road_cmd.c
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2006-04-10(svn r4342) Change the first two parameters of commands - virtual pixel ↵tron
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-03(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from ↵Darkvater
declaration)
2006-04-03(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. ↵celestar
Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
2006-04-03(svn r4258) -Codechange: Add and make use of map accessors dealing with road ↵celestar
ground types (including roadworks).
2006-04-03(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZEcelestar
2006-04-02(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfotron
2006-04-02(svn r4230) The road is asked for, not the rail. Undo part of r4164. ↵tron
(Pointed out by peter1138)
2006-03-31(svn r4187) Simplify the code for building/removing a piece of road a bittron
2006-03-30(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. ↵belugas
Although it was an accessor, nor his usage nor the values were clear.
2006-03-30(svn r4164) Use acessor functionstron
2006-03-29(svn r4160) CodeChange : Revert part of 4157, spotted by Tronbelugas
2006-03-29(svn r4157) CodeChange : Keep on cleaning up Celestar's elrail mergebelugas
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-26(svn r4111) Fix/Remove some stale commentstron
2006-03-24(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to ↵celestar
put and get the status of a level crossing
2006-03-24(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town ↵tron
from a tile
2006-03-21(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing waytron
2006-03-20(svn r3990) Remove another call to FindLandscapeHeight()tron
2006-03-19(svn r3986) Add [GS]etCrossingRoadOwnertron
2006-03-19(svn r3984) Add a function to get the road axis of a level crossingtron
2006-03-19(svn r3981) More work for the rail accessing functions and enumstron
2006-03-19(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵tron
get information about rail tiles
2006-03-17(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()tron
2006-03-16(svn r3907) Replace many bridge related direct map accesses with calls to ↵tron
shiny new functions and mark some strange constructs with XXX
2006-03-13(svn r3846) Add functions to set the type of stuff (clear, water, rail, ↵tron
road) under bridges
2006-03-10(svn r3812) Remove a pointless gototron
2006-03-08(svn r3795) Add a function to request the orientation of a depottron
2006-03-06(svn r3773) Shove some semantics down ottd's throat by replacing ints and ↵tron
magic numbers by enums and some related changes
2006-03-05(svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me ↵tron
deem it unnecessary
2006-03-05(svn r3766) Add a function to get the RoadBits from an arbitrary tiletron
2006-03-05(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-schemetron
2006-03-01(svn r3699) Replace some magic numbers for checking for a suitable slope for ↵tron
a level crossing by some less magic numbers
2006-03-01(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the ↵tron
code by using them
2006-03-01(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵tron
which direction a pieces of rail goes
2006-03-01(svn r3696) Add functions to turn a tile into a normal rail ↵tron
tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01(svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)tron
2006-02-28(svn r3689) Add functions to turn a tile into either a normal road tile, a ↵tron
level crossing or a road depot
2006-02-28(svn r3687) Complete some bits I missed whenn adding accessor functions for ↵tron
road types and pieces
2006-02-28(svn r3686) Dispel some strange magic regarding level crossings and foundations:tron
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-27(svn r3680) Fix some magic numbers which got damaged in r1768tron
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-23(svn r3660) Convert further road bits and type references to the functions/enumstron
2006-02-23(svn r3659) Add function to get the road bits of a level crossingtron
2006-02-23(svn r3658) Add functions and symbolic names to retrieve road tile types and ↵tron
road pieces
2006-02-23(svn r3657) Fix indentation and remove now unused variable, which i forgot ↵tron
in r3655
2006-02-23(svn r3656) Simplify the overly complicated check for road pieces under a bridgetron
2006-02-23(svn r3655) Simplify a boolean expression and turn 3 if-cascades into switchestron
2006-02-21(svn r3650) Fix braino in r3649, spotted by Mihamixtron
2006-02-21(svn r3649) Turn several if-cascades into switch()estron
2006-02-21(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ↵tron
it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵tron
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff